Make reloading based upon creature stance

This commit is contained in:
2022-06-20 00:53:47 +01:00
parent 8d457033a2
commit 2f4b381484
11 changed files with 91 additions and 77 deletions
+4 -4
View File
@@ -15,11 +15,11 @@ import Control.Lens
defaultAmmo :: ItemConsumption
defaultAmmo = LoadableAmmo
{ _laType = GenericAmmo
, _laMax = 15
, _laLoaded = 0
{ _laType = GenericAmmo
, _laMax = 15
, _laLoaded = 0
, _laReloadTime = 40
, _laReloadState = Nothing'
, _laTransfer = NoTransfer
, _laReloadType = ActiveClear
}