Start making projectile update function rather than folded list
This commit is contained in:
@@ -300,7 +300,7 @@ useLoadedAmmo itmtree cr (cme, w) (mzid, Just (mz, x, magtree)) = (,) (cme & cme
|
||||
MuzzleTesla -> shootTeslaArc itm cr mz w
|
||||
MuzzleTractor -> shootTractorBeam cr w
|
||||
MuzzleRLauncher -> createProjectileR itmtree magtree mz cr w
|
||||
MuzzleGLauncher -> createProjectile Grenade magtree mz cr w
|
||||
MuzzleGLauncher -> createProjectile (Grenade (GBounce 2)) magtree mz cr w
|
||||
MuzzleNozzle{} -> useGasParams mid mz itm cr $ walkNozzle mzid mz itm cr w
|
||||
MuzzleShatter -> shootShatter itm cr w
|
||||
MuzzleDetector -> itemDetectorEffect itm cr w
|
||||
|
||||
Reference in New Issue
Block a user