Split bullet spawning and bouncing/penetration
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@@ -19,6 +19,7 @@ moduleModification imt = case imt of
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MAGNETMAG -> itUse . useDelay . rateMax .~ 4
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INCENDBUL -> itConsumption . laAmmoType . amBullet . buSpawn .~ BulBall IncBall
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BOUNCEBUL -> itConsumption . laAmmoType . amBullet . buEffect .~ BounceBullet
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PENBUL -> itConsumption . laAmmoType . amBullet . buEffect .~ PenetrateBullet
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STATICBUL -> itConsumption . laAmmoType . amBullet . buSpawn .~ BulBall TeslaBall
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CONCUSBUL -> itConsumption . laAmmoType . amBullet . buSpawn .~ BulBall ConcBall
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TARGCR -> itTargeting .~ targetRBCreature
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