Split bullet spawning and bouncing/penetration
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@@ -87,6 +87,7 @@ baseBlockPane = defaultWall
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, _wlOpacity = Opaque
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, _wlUnshadowed = True
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, _wlFireThrough = True
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, _wlPenetrable = True
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}
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-- TODO find home for this
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{- Replaces instances of a given 'PutID' with 'PSType's drawn from a list. -}
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