Allow for different item drops on creature death
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@@ -1,13 +1,13 @@
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{-
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Functions that affect the world according to what pressed buttons are stored in a Set.
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-}
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module Dodge.Update.UsingInput
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where
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import Dodge.Data
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import Dodge.CreatureAction.UseItem
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import Dodge.Creature.Action.UseItem
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import Geometry
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import SDL
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import qualified Data.Set as S
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import Control.Lens
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