Allow for more variation in death timers
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@@ -53,8 +53,7 @@ defaultCreature =
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-- , _crHammerPosition = HammerUp
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, _crName = "DEFAULTCRNAME"
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-- , _crStatistics = CreatureStatistics 50 50 50
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, _crDeathTimer = 5 -- how long a creature remains standing
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-- after a killing blow has been dealt
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, _crDeathTimer = Nothing
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, _crWallTouch = mempty
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}
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