Continue projectile udpate refactor

This commit is contained in:
2024-12-28 21:58:45 +00:00
parent 2fdc6ae557
commit 30be7b0983
4 changed files with 22 additions and 22 deletions
+3 -7
View File
@@ -22,13 +22,9 @@ data ProjectileUpdate
| StartSpinPU {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int}
| RemoteDirectionPU {_pjuStart :: Int, _pjuEnd :: Int}
| ReduceSpinPU {_pjuReduceSpin :: Float}
| DestroyPU {_pjuScreenID :: Maybe (NewInt ItmInt)
,_pjuTimer :: Int}
| TimePU
| CollisionEffectPU
-- {_pjuDetonatorID :: Maybe (NewInt ItmInt)
-- ,_pjuScreenID :: Maybe (NewInt ItmInt)
-- }
-- | DestroyPU {_pjuScreenID :: Maybe (NewInt ItmInt)
-- ,_pjuTimer :: Int}
-- | TimePU
| ApplyGravityPU
deriving (Show, Eq, Ord, Read) --Generic, Flat)