Tweak fullscreen texture shaders

This commit is contained in:
2021-05-01 15:03:17 +02:00
parent 7711738b3b
commit 30c09d3403
11 changed files with 89 additions and 30 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ defaultInanimate = defaultCreature & crState . crIsAnimate .~ False
lamp :: Creature
lamp = defaultInanimate
{ _crUpdate = initialiseLamp
, _crHP = 500
, _crHP = 100
, _crPict = \ _ -> onLayer CrLayer $ color white $ circleSolid 3
, _crRad = 3
}