Add trajectory to grenades, various refactoring
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@@ -12,9 +12,7 @@ import qualified Data.Vector.Mutable as MV
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import Control.Monad.Primitive
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data RenderData = RenderData
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{ _lightingOccludeShader :: FullShader
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--, _lightingWallShader :: FullShader
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--, _lightingSurfaceShader :: FullShader
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{ _lightingWallShadShader :: FullShader
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, _lightingLineShadowShader :: FullShader
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, _lightingCapShader :: FullShader
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, _wallBlankShader :: FullShader
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