Make launcherX use multiple ammo sources
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@@ -224,6 +224,16 @@ inventoryX c = case c of
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'L' -> [scrollWatch]
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'M' -> stackedInventory
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'N' -> [zoomScope,targetingScope TARGETLASER, sniperRifle]
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'O' -> [ launcherX 2
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, shellMag
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, shellMag
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, launcherX 3
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, shellMag
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, shellMag
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, shellMag
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, rifle
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, shellMag
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]
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'T' -> testInventory
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_ -> []
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