Make launcherX use multiple ammo sources
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@@ -99,8 +99,6 @@ data HeldMod
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| BurstRifleRepeatMod
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| MiniGunMod Int
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| SmgMod
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| RevolverXMod
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| RevolverXRepeatMod
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| BangConeMod
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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@@ -98,16 +98,6 @@ data ScrollAttachParams
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| CharScrollParams
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{ _scrollChar :: Seq.Seq Char}
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data ItemUse'
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= ItemHeld HeldUse'
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| ItemEquip EquipUse'
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| ItemConsume ConsumeUse'
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| ItemCraft Int
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data HeldUse' = HeldUse'
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data EquipUse' = EquipUse'
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data ConsumeUse' = ConsumeUse'
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data AimParams = AimParams
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{ _aimWeight :: Int
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, _aimTurnSpeed :: Float
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