Make launcherX use multiple ammo sources
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@@ -17,9 +17,12 @@ import Dodge.Data.Universe
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--import Data.Maybe
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--import ShortShow
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--import qualified Data.Map.Strict as M
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--import qualified IntMapHelp as IM
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import qualified IntMapHelp as IM
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testStringInit :: Universe -> [String]
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testStringInit _ = []
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testStringInit u = [fromMaybe "" $ do
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proj <- u ^? uvWorld . cWorld . lWorld . projectiles
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return $ show $ IM.size proj
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]
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-- [fromMaybe "" $ do
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-- cr <- u ^? uvWorld . cWorld . lWorld . creatures . ix 0
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-- i <- cr ^? crManipulation . manObject . inInventory . ispItem
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