Make launcherX use multiple ammo sources

This commit is contained in:
2024-06-28 22:40:24 +01:00
parent 009a6cd30f
commit 32cb2b2e80
17 changed files with 220 additions and 342 deletions
+5 -2
View File
@@ -17,9 +17,12 @@ import Dodge.Data.Universe
--import Data.Maybe
--import ShortShow
--import qualified Data.Map.Strict as M
--import qualified IntMapHelp as IM
import qualified IntMapHelp as IM
testStringInit :: Universe -> [String]
testStringInit _ = []
testStringInit u = [fromMaybe "" $ do
proj <- u ^? uvWorld . cWorld . lWorld . projectiles
return $ show $ IM.size proj
]
-- [fromMaybe "" $ do
-- cr <- u ^? uvWorld . cWorld . lWorld . creatures . ix 0
-- i <- cr ^? crManipulation . manObject . inInventory . ispItem