Work on airlocks
This commit is contained in:
@@ -1,27 +1,13 @@
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Seed: 7114951007332849727
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Seed: 7114951007332849727
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Room layout (compact):
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Room layout (compact):
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0,1,2,3
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0,1,2,3
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+- 4,5,6,7
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8
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Layout with room names:
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Layout with room names:
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tutRezBox-0
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Corridor-0
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autoDoor-1
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6gon-1
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Corridor-2
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defaultRoom-2
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doorToggle-6gon-3
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autoRect-3
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+- triggerDoorRoom-4
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| 6gon-5
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| triggerDoorRoom-6
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| 6gon-7
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triggerDoorRoom-8
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+1
-1
@@ -1,4 +1,4 @@
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Generating level with seed 7114951007332849727
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Generating level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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9 rooms in total
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4 rooms in total
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+40
-22
@@ -1,37 +1,55 @@
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Seed: 7114951007332849727
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Seed: 7114951007332849727
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0:TutStartRez
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0:teststart
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1:corDoor
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1:TutDrop
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2:DoorTest
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2:TutStartRez
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3:PickupTest
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3:corDoor
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4:WeaponTestTest
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4:DoorTest
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0:0:TutStartRez
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0:0:0:tutRezBox
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1:0:corDoor
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1:0:0:autoDoor
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1:0:1:Corridor
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5:TutDrop
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2:0:DoorTest
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0:0:teststart
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2:0:0:doorToggle-6gon
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0:0:0:Corridor
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1:0:TutDrop
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1:0:0:6gon
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+- 2:0:1:triggerDoorRoom
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1:0:1:defaultRoom
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2:0:2:triggerDoorRoom
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1:0:2:autoRect
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3:0:PickupTest
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2:0:TutStartRez
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3:0:0:6gon
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2:0:0:tutRezBox
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3:0:corDoor
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3:0:0:autoDoor
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3:0:1:triggerDoorRoom
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3:0:1:Corridor
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4:0:6gon
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4:0:DoorTest
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4:0:0:doorToggle-6gon
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+- 4:0:1:triggerDoorRoom
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| 4:0:2:autoRect
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+- 4:0:3:triggerDoorRoom
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| 4:0:4:autoRect
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4:0:5:Corridor
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5:0:6gon
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5:1:defaultRoom
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5:2:autoRect
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File diff suppressed because one or more lines are too long
@@ -111,7 +111,8 @@ data Room = Room
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, _rmPath :: S.Set (Point2, Point2)
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, _rmPath :: S.Set (Point2, Point2)
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, _rmPmnts :: [Placement]
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, _rmPmnts :: [Placement]
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, _rmInPmnt :: [InPlacement]
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, _rmInPmnt :: [InPlacement]
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, _rmOutPmnt :: [OutPlacement]
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-- note that in placements form a list: multiple InPlacements can use the same id
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, _rmOutPmnt :: IM.IntMap Placement
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, _rmBound :: [[Point2]]
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, _rmBound :: [[Point2]]
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, _rmFloor :: Floor
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, _rmFloor :: Floor
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, _rmName :: String
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, _rmName :: String
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@@ -128,13 +129,10 @@ data Room = Room
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, _rmClusterStatus :: ClusterStatus
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, _rmClusterStatus :: ClusterStatus
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}
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}
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data OutPlacement = OutPlacement
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--data OutPlacement = OutPlacement { _opPlacement :: Placement }
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{ _opPlacement :: Placement
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, _opPlacementID :: Int
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}
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data InPlacement = InPlacement
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data InPlacement = InPlacement
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{ _ipPlacement :: [Placement] -> Placement
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{ _ipPlacement :: World -> [Placement] -> Placement
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, _ipPlacementID :: Int
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, _ipPlacementID :: Int
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}
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}
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@@ -79,7 +79,8 @@ defaultDirtWall =
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}
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}
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dirtColor :: Color
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dirtColor :: Color
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dirtColor = V4 (150 / 256) (75 / 256) 0 (250 / 256)
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dirtColor = dark $ dark orange
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--dirtColor = V4 (150 / 256) (75 / 256) 0 (250 / 256)
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defaultWindow :: Wall
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defaultWindow :: Wall
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defaultWindow =
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defaultWindow =
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+3
-3
@@ -97,7 +97,7 @@ doInPlacements (im, w) =
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doRoomInPlacements :: IM.IntMap [Placement] -> GenWorld -> Room -> (GenWorld, Room)
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doRoomInPlacements :: IM.IntMap [Placement] -> GenWorld -> Room -> (GenWorld, Room)
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doRoomInPlacements im w rm = foldr f (w, rm) $ _rmInPmnt rm
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doRoomInPlacements im w rm = foldr f (w, rm) $ _rmInPmnt rm
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where
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where
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f (InPlacement plf i) (w', r') = fst $ placeSpot (w', r') (plf $ im IM.! i)
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f (InPlacement plf i) (w', r') = fst $ placeSpot (w', r') (plf (w' ^. gwWorld) $ im IM.! i)
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doOutPlacements :: GenWorld -> (IM.IntMap [Placement], GenWorld)
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doOutPlacements :: GenWorld -> (IM.IntMap [Placement], GenWorld)
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doOutPlacements w =
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doOutPlacements w =
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@@ -108,9 +108,9 @@ doRoomOutPlacements ::
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(IM.IntMap [Placement], GenWorld) ->
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(IM.IntMap [Placement], GenWorld) ->
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Room ->
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Room ->
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((IM.IntMap [Placement], GenWorld), Room)
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((IM.IntMap [Placement], GenWorld), Room)
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doRoomOutPlacements imw r = foldr f (imw, r) $ _rmOutPmnt r
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doRoomOutPlacements imw r = foldr f (imw, r) $ IM.toList $ _rmOutPmnt r
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where
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where
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f (OutPlacement pl i) ((im, w), rm) =
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f (i, pl) ((im, w), rm) =
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let ((neww, newrm), plmnts) = placeSpot (w, rm) pl
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let ((neww, newrm), plmnts) = placeSpot (w, rm) pl
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in ((IM.insert i plmnts im, neww), newrm)
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in ((IM.insert i plmnts im, neww), newrm)
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@@ -26,7 +26,8 @@ import NewInt
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import System.Random
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import System.Random
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-- when placing a placement, we update the world and the room and assign an id
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-- when placing a placement, we update the world and the room and assign an id
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-- to the placement
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-- to the placement. This id should be associated with the type of placement and
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-- match up with the created id for the object (creature id, flitid id, etc)
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placeSpot :: (GenWorld, Room) -> Placement -> ((GenWorld, Room), [Placement])
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placeSpot :: (GenWorld, Room) -> Placement -> ((GenWorld, Room), [Placement])
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placeSpot (w, rm) plmnt = case plmnt of
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placeSpot (w, rm) plmnt = case plmnt of
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Placement{_plSpot = PSRoomRand i f} -> placeSpotRoomRand rm i f plmnt w
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Placement{_plSpot = PSRoomRand i f} -> placeSpotRoomRand rm i f plmnt w
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+115
-105
@@ -1,52 +1,51 @@
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--{-# LANGUAGE LambdaCase #-}
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--{-# LANGUAGE LambdaCase #-}
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module Dodge.PlacementSpot
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module Dodge.PlacementSpot (
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( atFstLnkOut
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atFstLnkOut,
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, atNthLnkOutShiftBy
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atNthLnkOutShiftBy,
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, rpIsOnPath
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rpIsOnPath,
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, rpIsOffPath
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rpIsOffPath,
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, rpOffPathFromEdge
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rpOffPathFromEdge,
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, rpOnPathFromEdge
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rpOnPathFromEdge,
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, useUnusedLnk
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useUnusedLnk,
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, psRandRanges
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psRandRanges,
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, useRoomPosCond
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useRoomPosCond,
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, isUsedLnkUnplaced
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isUsedLnkUnplaced,
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, anyUnusedSpot
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anyUnusedSpot,
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, unusedSpotAwayFromLink
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unusedSpotAwayFromLink,
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, isUnusedLnk
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isUnusedLnk,
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, isInLnk
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isInLnk,
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, isOutLnk
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isOutLnk,
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, unusedSpotNearInLink
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unusedSpotNearInLink,
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, randDirPS
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randDirPS,
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, unusedSpotAwayFromInLink
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unusedSpotAwayFromInLink,
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, useLnkRoomPos
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useLnkRoomPos,
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, atFstLnkOutShiftInward
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atFstLnkOutShiftInward,
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, atFstLnkOutShiftBy
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atFstLnkOutShiftBy,
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, atNthLnkOutShiftInward
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atNthLnkOutShiftInward,
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, unusedOffPathAwayFromLink
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unusedOffPathAwayFromLink,
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, setFallback
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setFallback,
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, twoRoomPoss
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twoRoomPoss,
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, isUnusedLnkType
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isUnusedLnkType,
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, rprBoolShift
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rprBoolShift,
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, rprShift
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rprShift,
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, rprBool
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rprBool,
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, shiftInBy
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shiftInBy,
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, resetPLUse
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resetPLUse,
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, psposAddLabel
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psposAddLabel,
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, shiftByV2
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shiftByV2,
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, usedRoomLinkPoss
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usedRoomLinkPoss,
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, usedRoomInLinkPoss
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usedRoomInLinkPoss,
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, atNthLinkOut
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atNthLinkOut,
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) where
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) where
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import Dodge.Data.GenWorld
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import Geometry
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import Control.Lens
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import Control.Lens
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import Data.Maybe
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import Data.Bifunctor
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import Control.Monad.State
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import Control.Monad.State
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import System.Random
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import Data.Bifunctor
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import Data.Maybe
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import qualified Data.Set as S
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import qualified Data.Set as S
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import Dodge.Data.GenWorld
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import Geometry
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import System.Random
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setDirPS :: Float -> PlacementSpot -> PlacementSpot
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setDirPS :: Float -> PlacementSpot -> PlacementSpot
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setDirPS a ps = case ps of
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setDirPS a ps = case ps of
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@@ -57,12 +56,12 @@ setDirPS a ps = case ps of
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randDirPS :: RandomGen g => PlacementSpot -> State g PlacementSpot
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randDirPS :: RandomGen g => PlacementSpot -> State g PlacementSpot
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randDirPS ps = do
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randDirPS ps = do
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a <- state $ randomR (0,pi*2)
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a <- state $ randomR (0, pi * 2)
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return $ setDirPS a ps
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return $ setDirPS a ps
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isUnusedLnk :: RoomPos -> Room -> Bool
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isUnusedLnk :: RoomPos -> Room -> Bool
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isUnusedLnk rp _ = case _rpLinkStatus rp of
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isUnusedLnk rp _ = case _rpLinkStatus rp of
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UnusedLink {} -> _rpPlacementUse rp == 0
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UnusedLink{} -> _rpPlacementUse rp == 0
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_ -> False
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_ -> False
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anyUnusedSpot :: PlacementSpot
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anyUnusedSpot :: PlacementSpot
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@@ -77,13 +76,15 @@ rprBool t = PSPos (useRoomPosRoomCond t) (const id) Nothing
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rpIsOnPath :: RoomPos -> Bool
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rpIsOnPath :: RoomPos -> Bool
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rpIsOnPath = any f . _rpType
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rpIsOnPath = any f . _rpType
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where
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where
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f RoomPosOnPath {} = True
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f RoomPosOnPath{} = True
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f _ = False
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f _ = False
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rpIsOffPath :: RoomPos -> Bool
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rpIsOffPath :: RoomPos -> Bool
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rpIsOffPath = any f . _rpType
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rpIsOffPath = any f . _rpType
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where
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where
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f RoomPosOffPath {} = True
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f RoomPosOffPath{} = True
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f _ = False
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f _ = False
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rpOffPathFromEdge :: PathFromEdge -> RoomPos -> Bool
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rpOffPathFromEdge :: PathFromEdge -> RoomPos -> Bool
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rpOffPathFromEdge pe = any f . _rpType
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rpOffPathFromEdge pe = any f . _rpType
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where
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where
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@@ -101,58 +102,64 @@ resetPLUse (PSPos f g fallback) = PSPos f' g fallback
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f' rp = fmap (second (rpPlacementUse .~ 0)) . f rp
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f' rp = fmap (second (rpPlacementUse .~ 0)) . f rp
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resetPLUse _ = error "Tried to reset _rpPlacementUse of non PSPos placement"
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resetPLUse _ = error "Tried to reset _rpPlacementUse of non PSPos placement"
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rprShift
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rprShift ::
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:: (RoomPos -> Room -> Maybe (Point2,Float))
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(RoomPos -> Room -> Maybe (Point2, Float)) ->
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-> PlacementSpot
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PlacementSpot
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rprShift t = PSPos f (const id) Nothing
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rprShift t = PSPos f (const id) Nothing
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where
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where
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f rp r = case t rp r of
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f rp r = case t rp r of
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Just (p,a) -> Just (PS p a, rp & rpPlacementUse +~ 1)
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Just (p, a) -> Just (PS p a, rp & rpPlacementUse +~ 1)
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Nothing -> Nothing
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Nothing -> Nothing
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rprBoolShift :: (RoomPos -> Room -> Bool)
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rprBoolShift ::
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-> ((Point2,Float) -> (Point2,Float))
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(RoomPos -> Room -> Bool) ->
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-> PlacementSpot
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((Point2, Float) -> (Point2, Float)) ->
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PlacementSpot
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rprBoolShift t shift = PSPos f (const id) Nothing
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rprBoolShift t shift = PSPos f (const id) Nothing
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where
|
where
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f rp r
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f rp r
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||||||
| t rp r = Just (PS p a, rp & rpPlacementUse +~ 1)
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| t rp r = Just (PS p a, rp & rpPlacementUse +~ 1)
|
||||||
| otherwise = Nothing
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| otherwise = Nothing
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where
|
where
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(p,a) = shift (_rpPos rp, _rpDir rp)
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(p, a) = shift (_rpPos rp, _rpDir rp)
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unusedSpotAwayFromLink :: Float -> PlacementSpot
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unusedSpotAwayFromLink :: Float -> PlacementSpot
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unusedSpotAwayFromLink x = rprBool $ \rp r -> _rpLinkStatus rp == NotLink
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unusedSpotAwayFromLink x = rprBool $ \rp r ->
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&& _rpPlacementUse rp == 0
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_rpLinkStatus rp == NotLink
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&& all ( (>x) . dist (_rpPos rp) ) (usedRoomLinkPoss r)
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&& _rpPlacementUse rp == 0
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||||||
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&& all ((> x) . dist (_rpPos rp)) (usedRoomLinkPoss r)
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|
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setFallback :: Placement -> Placement -> Placement
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setFallback :: Placement -> Placement -> Placement
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setFallback fallback
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setFallback fallback =
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= (plSpot . psFallback %~ maybe (Just fallback) Just)
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(plSpot . psFallback %~ maybe (Just fallback) Just)
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. (plIDCont %~ fmap (fmap (fmap $ setFallback fallback))
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. ( plIDCont %~ fmap (fmap (fmap $ setFallback fallback))
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)
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)
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|
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unusedOffPathAwayFromLink :: Float -> PlacementSpot
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unusedOffPathAwayFromLink :: Float -> PlacementSpot
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--unusedOffPathAwayFromLink x = rprBool $ \rp r -> _rpLinkStatus rp == NotLink
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--unusedOffPathAwayFromLink x = rprBool $ \rp r -> _rpLinkStatus rp == NotLink
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unusedOffPathAwayFromLink x = rprBool $ \rp r -> _rpPlacementUse rp == 0
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unusedOffPathAwayFromLink x = rprBool $ \rp r ->
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&& all ( (>x) . dist (_rpPos rp) ) (usedRoomLinkPoss r)
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_rpPlacementUse rp == 0
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&& rpIsOffPath rp
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&& all ((> x) . dist (_rpPos rp)) (usedRoomLinkPoss r)
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&& rpIsOffPath rp
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||||||
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||||||
unusedSpotAwayFromInLink :: Float -> PlacementSpot
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unusedSpotAwayFromInLink :: Float -> PlacementSpot
|
||||||
unusedSpotAwayFromInLink x = rprBool $ \rp r -> _rpLinkStatus rp == NotLink
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unusedSpotAwayFromInLink x = rprBool $ \rp r ->
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||||||
&& _rpPlacementUse rp == 0
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_rpLinkStatus rp == NotLink
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&& all ( (>x) . dist (_rpPos rp) ) (usedRoomInLinkPoss r)
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&& _rpPlacementUse rp == 0
|
||||||
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&& all ((> x) . dist (_rpPos rp)) (usedRoomInLinkPoss r)
|
||||||
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||||||
--twoUnusedLinks :: (PlacementSpot -> PlacementSpot -> Placement) -> Placement
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--twoUnusedLinks :: (PlacementSpot -> PlacementSpot -> Placement) -> Placement
|
||||||
--twoUnusedLinks = twoRoomPoss isUnusedLnk isUnusedLnk
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--twoUnusedLinks = twoRoomPoss isUnusedLnk isUnusedLnk
|
||||||
|
|
||||||
twoRoomPoss :: (RoomPos -> Room -> Bool)
|
twoRoomPoss ::
|
||||||
-> (RoomPos -> Room -> Bool)
|
(RoomPos -> Room -> Bool) ->
|
||||||
-> (PlacementSpot -> PlacementSpot -> Placement)
|
(RoomPos -> Room -> Bool) ->
|
||||||
-> Placement
|
(PlacementSpot -> PlacementSpot -> Placement) ->
|
||||||
twoRoomPoss cond1 cond2 f = Placement 10 (rprBool cond1) PutNothing Nothing
|
Placement
|
||||||
$ \_ pl1 -> Just $ Placement 10 (rprBool cond2) PutNothing Nothing
|
twoRoomPoss cond1 cond2 f = Placement 10 (rprBool cond1) PutNothing Nothing $
|
||||||
$ \_ pl2 -> Just $ f (_plSpot pl1) (_plSpot pl2)
|
\_ pl1 -> Just $
|
||||||
|
Placement 10 (rprBool cond2) PutNothing Nothing $
|
||||||
|
\_ pl2 -> Just $ f (_plSpot pl1) (_plSpot pl2)
|
||||||
|
|
||||||
--isUnusedLnk :: RoomPos -> Bool
|
--isUnusedLnk :: RoomPos -> Bool
|
||||||
--isUnusedLnk rp = case _rpLinkStatus rp of
|
--isUnusedLnk rp = case _rpLinkStatus rp of
|
||||||
@@ -161,26 +168,27 @@ twoRoomPoss cond1 cond2 f = Placement 10 (rprBool cond1) PutNothing Nothing
|
|||||||
|
|
||||||
isInLnk :: RoomPos -> Bool
|
isInLnk :: RoomPos -> Bool
|
||||||
isInLnk rp = case _rpLinkStatus rp of
|
isInLnk rp = case _rpLinkStatus rp of
|
||||||
UsedInLink {} -> _rpPlacementUse rp == 0
|
UsedInLink{} -> _rpPlacementUse rp == 0
|
||||||
_ -> False
|
_ -> False
|
||||||
|
|
||||||
isOutLnk :: RoomPos -> Bool
|
isOutLnk :: RoomPos -> Bool
|
||||||
isOutLnk rp = case _rpLinkStatus rp of
|
isOutLnk rp = case _rpLinkStatus rp of
|
||||||
UsedOutLink {} -> _rpPlacementUse rp == 0
|
UsedOutLink{} -> _rpPlacementUse rp == 0
|
||||||
_ -> False
|
_ -> False
|
||||||
|
|
||||||
useUnusedLnk :: PlacementSpot
|
useUnusedLnk :: PlacementSpot
|
||||||
useUnusedLnk = rprBool isUnusedLnk
|
useUnusedLnk = rprBool isUnusedLnk
|
||||||
|
|
||||||
isUsedLnkUnplaced :: RoomPos -> Bool
|
isUsedLnkUnplaced :: RoomPos -> Bool
|
||||||
isUsedLnkUnplaced rp = case _rpLinkStatus rp of
|
isUsedLnkUnplaced rp = case _rpLinkStatus rp of
|
||||||
UsedOutLink {} -> _rpPlacementUse rp == 0
|
UsedOutLink{} -> _rpPlacementUse rp == 0
|
||||||
UsedInLink {} -> _rpPlacementUse rp == 0
|
UsedInLink{} -> _rpPlacementUse rp == 0
|
||||||
_ -> False
|
_ -> False
|
||||||
|
|
||||||
useRoomPosCond :: (RoomPos -> Room -> Bool) -> RoomPos -> Room -> Maybe (PlacementSpot,RoomPos)
|
useRoomPosCond :: (RoomPos -> Room -> Bool) -> RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
|
||||||
useRoomPosCond f = useRoomPosRoomCond $ \rp r -> f rp r
|
useRoomPosCond f = useRoomPosRoomCond $ \rp r -> f rp r
|
||||||
|
|
||||||
useRoomPosRoomCond :: (RoomPos -> Room -> Bool) -> RoomPos -> Room -> Maybe (PlacementSpot,RoomPos)
|
useRoomPosRoomCond :: (RoomPos -> Room -> Bool) -> RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
|
||||||
useRoomPosRoomCond t rp r
|
useRoomPosRoomCond t rp r
|
||||||
| t rp r = Just (PS (_rpPos rp) (_rpDir rp), rp & rpPlacementUse +~ 1)
|
| t rp r = Just (PS (_rpPos rp) (_rpDir rp), rp & rpPlacementUse +~ 1)
|
||||||
| otherwise = Nothing
|
| otherwise = Nothing
|
||||||
@@ -191,23 +199,24 @@ isUnusedLnkType rlt rp _ = case _rpLinkStatus rp of
|
|||||||
_ -> False
|
_ -> False
|
||||||
|
|
||||||
unusedSpotNearInLink :: Float -> PlacementSpot
|
unusedSpotNearInLink :: Float -> PlacementSpot
|
||||||
unusedSpotNearInLink x = rprBool $ \rp r -> _rpLinkStatus rp == NotLink
|
unusedSpotNearInLink x = rprBool $ \rp r ->
|
||||||
&& _rpPlacementUse rp == 0
|
_rpLinkStatus rp == NotLink
|
||||||
&& any ( (<x) . dist (_rpPos rp) ) (usedRoomInLinkPoss r)
|
&& _rpPlacementUse rp == 0
|
||||||
|
&& any ((< x) . dist (_rpPos rp)) (usedRoomInLinkPoss r)
|
||||||
|
|
||||||
usedRoomInLinkPoss :: Room -> [Point2]
|
usedRoomInLinkPoss :: Room -> [Point2]
|
||||||
usedRoomInLinkPoss r = mapMaybe f $ _rmPos r
|
usedRoomInLinkPoss r = mapMaybe f $ _rmPos r
|
||||||
where
|
where
|
||||||
f rp = case _rpLinkStatus rp of
|
f rp = case _rpLinkStatus rp of
|
||||||
UsedInLink {} -> Just $ _rpPos rp
|
UsedInLink{} -> Just $ _rpPos rp
|
||||||
_ -> Nothing
|
_ -> Nothing
|
||||||
|
|
||||||
usedRoomLinkPoss :: Room -> [Point2]
|
usedRoomLinkPoss :: Room -> [Point2]
|
||||||
usedRoomLinkPoss r = mapMaybe f $ _rmPos r
|
usedRoomLinkPoss r = mapMaybe f $ _rmPos r
|
||||||
where
|
where
|
||||||
f rp = case _rpLinkStatus rp of
|
f rp = case _rpLinkStatus rp of
|
||||||
UsedInLink {} -> Just $ _rpPos rp
|
UsedInLink{} -> Just $ _rpPos rp
|
||||||
UsedOutLink {} -> Just $ _rpPos rp
|
UsedOutLink{} -> Just $ _rpPos rp
|
||||||
_ -> Nothing
|
_ -> Nothing
|
||||||
|
|
||||||
atFstLnkOut :: PlacementSpot
|
atFstLnkOut :: PlacementSpot
|
||||||
@@ -216,9 +225,10 @@ atFstLnkOut = atNthLinkOut 0
|
|||||||
atNthLinkOut :: Int -> PlacementSpot
|
atNthLinkOut :: Int -> PlacementSpot
|
||||||
atNthLinkOut n = rprBool $ \rp _ -> rp ^? rpLinkStatus . rplsChildNum == Just n
|
atNthLinkOut n = rprBool $ \rp _ -> rp ^? rpLinkStatus . rplsChildNum == Just n
|
||||||
|
|
||||||
atNthLnkOutShiftBy :: Int -> ((Point2,Float) -> (Point2,Float)) -> PlacementSpot
|
atNthLnkOutShiftBy :: Int -> ((Point2, Float) -> (Point2, Float)) -> PlacementSpot
|
||||||
atNthLnkOutShiftBy n = rprBoolShift
|
atNthLnkOutShiftBy n = rprBoolShift $
|
||||||
$ \ rp _ -> rp ^? rpLinkStatus . rplsChildNum == Just n
|
\rp _ -> rp ^? rpLinkStatus . rplsChildNum == Just n
|
||||||
|
|
||||||
--atNthLnkOutShiftBy n theshift = PSPos f (const id) Nothing
|
--atNthLnkOutShiftBy n theshift = PSPos f (const id) Nothing
|
||||||
-- where
|
-- where
|
||||||
-- f rp _ = case _rpLinkStatus rp of
|
-- f rp _ = case _rpLinkStatus rp of
|
||||||
@@ -228,32 +238,32 @@ atNthLnkOutShiftBy n = rprBoolShift
|
|||||||
-- where
|
-- where
|
||||||
-- (p,a) = theshift (_rpPos rp,_rpDir rp)
|
-- (p,a) = theshift (_rpPos rp,_rpDir rp)
|
||||||
|
|
||||||
atFstLnkOutShiftBy :: ((Point2,Float) -> (Point2,Float)) -> PlacementSpot
|
atFstLnkOutShiftBy :: ((Point2, Float) -> (Point2, Float)) -> PlacementSpot
|
||||||
atFstLnkOutShiftBy = atNthLnkOutShiftBy 0
|
atFstLnkOutShiftBy = atNthLnkOutShiftBy 0
|
||||||
|
|
||||||
atFstLnkOutShiftInward :: Float -> PlacementSpot
|
atFstLnkOutShiftInward :: Float -> PlacementSpot
|
||||||
atFstLnkOutShiftInward = atNthLnkOutShiftInward 0
|
atFstLnkOutShiftInward = atNthLnkOutShiftInward 0
|
||||||
|
|
||||||
atNthLnkOutShiftInward :: Int -> Float -> PlacementSpot
|
atNthLnkOutShiftInward :: Int -> Float -> PlacementSpot
|
||||||
atNthLnkOutShiftInward n x = atNthLnkOutShiftBy n
|
atNthLnkOutShiftInward n x = atNthLnkOutShiftBy n $
|
||||||
$ \ (p,a) -> (p +.+ rotateV a (V2 0 (negate x)),a)
|
\(p, a) -> (p +.+ rotateV a (V2 0 (negate x)), a)
|
||||||
|
|
||||||
shiftInBy :: Float -> (Point2,Float) -> (Point2,Float)
|
shiftInBy :: Float -> (Point2, Float) -> (Point2, Float)
|
||||||
shiftInBy x (p,a) = (p +.+ rotateV a (V2 0 (negate x)),a)
|
shiftInBy x (p, a) = (p +.+ rotateV a (V2 0 (negate x)), a)
|
||||||
|
|
||||||
shiftByV2 :: Point2 -> (Point2,Float) -> (Point2,Float)
|
shiftByV2 :: Point2 -> (Point2, Float) -> (Point2, Float)
|
||||||
shiftByV2 x (p,a) = (p +.+ rotateV a x,a)
|
shiftByV2 x (p, a) = (p +.+ rotateV a x, a)
|
||||||
|
|
||||||
-- this should probably check the placement use, but so should others: should
|
-- this should probably check the placement use, but so should others: should
|
||||||
-- unify these
|
-- unify these
|
||||||
useLnkRoomPos :: RoomPos -> Room -> Maybe (PlacementSpot,RoomPos)
|
useLnkRoomPos :: RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
|
||||||
useLnkRoomPos rp _ = case _rpLinkStatus rp of
|
useLnkRoomPos rp _ = case _rpLinkStatus rp of
|
||||||
UnusedLink {} -> Just (PS (_rpPos rp) (_rpDir rp) , rp & rpPlacementUse +~ 1)
|
UnusedLink{} -> Just (PS (_rpPos rp) (_rpDir rp), rp & rpPlacementUse +~ 1)
|
||||||
_ -> Nothing
|
_ -> Nothing
|
||||||
|
|
||||||
psRandRanges :: (Float,Float) -> (Float,Float) -> (Float,Float) -> State StdGen (Point2,Float)
|
psRandRanges :: (Float, Float) -> (Float, Float) -> (Float, Float) -> State StdGen (Point2, Float)
|
||||||
psRandRanges xranges yranges aranges = do
|
psRandRanges xranges yranges aranges = do
|
||||||
x <- state $ randomR xranges
|
x <- state $ randomR xranges
|
||||||
y <- state $ randomR yranges
|
y <- state $ randomR yranges
|
||||||
a <- state $ randomR aranges
|
a <- state $ randomR aranges
|
||||||
return (V2 x y,a)
|
return (V2 x y, a)
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
{- Rooms that contain two doors and a switch alternating both. -}
|
{- Rooms that contain two doors and a switch alternating both. -}
|
||||||
module Dodge.Room.Airlock where
|
module Dodge.Room.Airlock where
|
||||||
|
|
||||||
|
import Dodge.Annotation.Data
|
||||||
import Dodge.Data.GenWorld
|
import Dodge.Data.GenWorld
|
||||||
import Dodge.Default.Door
|
import Dodge.Default.Door
|
||||||
import Dodge.Default.Room
|
import Dodge.Default.Room
|
||||||
@@ -14,12 +15,36 @@ import Dodge.RoomLink
|
|||||||
import Geometry
|
import Geometry
|
||||||
import Picture
|
import Picture
|
||||||
import RandomHelp
|
import RandomHelp
|
||||||
|
import Control.Lens
|
||||||
|
|
||||||
-- | A passage with a switch that opens forward access while closing backwards access.
|
-- | A passage with a switch that opens forward access while closing backwards access.
|
||||||
airlock :: RandomGen g => State g Room
|
airlock :: RandomGen g => State g Room
|
||||||
airlock = takeOne [airlock0, airlock90, airlockCrystal, airlockZ]
|
airlock = takeOne [airlock0, airlock90, airlockCrystal, airlockZ]
|
||||||
|
|
||||||
--airlock = takeOne [airlockCrystal]
|
--airlock = takeOne [airlockCrystal]
|
||||||
|
decontamRoom :: State LayoutVars Room
|
||||||
|
decontamRoom = do
|
||||||
|
return $ defaultRoom
|
||||||
|
& rmPolys .~ [rectNSWE 100 0 0 40, switchcut]
|
||||||
|
& rmLinks .~ muout lnks ++ muin [last lnks]
|
||||||
|
& rmPath .~ foldMap doublePairSet [(V2 20 95, V2 20 45), (V2 20 45, V2 20 5)]
|
||||||
|
& rmPmnts .~
|
||||||
|
[ pContID (PS (V2 (-35) 50) (negate $ pi / 2)) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
|
||||||
|
\btid -> Just $
|
||||||
|
putDoubleDoorThen DoorObstacle thewall (WdBlNegate $ WdBlBtOn btid) 1 (V2 0 20) (V2 40 20) 2 $
|
||||||
|
\_ _ -> Just $ putDoubleDoor DoorObstacle thewall (WdBlBtOn btid) (V2 0 80) (V2 40 80) 2
|
||||||
|
, invisibleWall $ rectNSWE 60 40 (-40) (-30)
|
||||||
|
, spanLightI (V2 (-2) 30) (V2 (-2) 70)
|
||||||
|
]
|
||||||
|
& rmBound .~ [rectNSWE 75 15 0 40, switchcut]
|
||||||
|
where
|
||||||
|
thewall = switchWallCol col
|
||||||
|
switchcut = rectNSWE 65 35 (-40) 80
|
||||||
|
lnks =
|
||||||
|
[ (V2 20 95, 0)
|
||||||
|
, (V2 20 5, pi)
|
||||||
|
]
|
||||||
|
col = dim $ dim $ bright red
|
||||||
|
|
||||||
-- | Straight airlock
|
-- | Straight airlock
|
||||||
airlock0 :: Room
|
airlock0 :: Room
|
||||||
@@ -124,7 +149,7 @@ airlock90 =
|
|||||||
defaultRoom
|
defaultRoom
|
||||||
{ _rmPolys =
|
{ _rmPolys =
|
||||||
[ rectNSWE 100 10 10 100
|
[ rectNSWE 100 10 10 100
|
||||||
, rectNSWE 20 0 20 60
|
, rectNSWE 20 (-0.1) 20 60
|
||||||
, rectNSWE 20 60 20 0
|
, rectNSWE 20 60 20 0
|
||||||
, map
|
, map
|
||||||
toV2
|
toV2
|
||||||
|
|||||||
@@ -39,6 +39,6 @@ triggerDoorRoom inplid =
|
|||||||
-- note no bounds
|
-- note no bounds
|
||||||
}
|
}
|
||||||
where
|
where
|
||||||
f (pmnt : _) = putDoubleDoor DoorObstacle (switchWallCol red) (cond pmnt) (V2 0 20) (V2 40 20) 2
|
f _ (pmnt : _) = putDoubleDoor DoorObstacle (switchWallCol red) (cond pmnt) (V2 0 20) (V2 40 20) 2
|
||||||
f _ = error "tried to put a door using an empty placement list"
|
f _ _ = error "tried to put a door using an empty placement list"
|
||||||
cond pmnt = WdTrig $ fromJust (_plMID pmnt)
|
cond pmnt = WdTrig $ fromJust (_plMID pmnt)
|
||||||
|
|||||||
@@ -35,24 +35,24 @@ cenLasTur =
|
|||||||
covershape = rectNSWE 10 (-10) (-20) 20
|
covershape = rectNSWE 10 (-10) (-20) 20
|
||||||
|
|
||||||
lightSensInsideDoor :: Int -> Room -> Room
|
lightSensInsideDoor :: Int -> Room -> Room
|
||||||
lightSensInsideDoor outplid rm =
|
lightSensInsideDoor i rm =
|
||||||
rm
|
rm
|
||||||
& rmPmnts
|
& rmPmnts
|
||||||
.++~ [ psPt atFstLnkOut (PutForeground $ floorWire (V2 20 0) (V2 20 (-100)))
|
.++~ [ psPt atFstLnkOut (PutForeground $ floorWire (V2 20 0) (V2 20 (-100)))
|
||||||
, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)))
|
, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)))
|
||||||
, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
|
, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
|
||||||
]
|
]
|
||||||
& rmOutPmnt .~ [OutPlacement (sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100)) outplid]
|
& rmOutPmnt . at i ?~ (sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100))
|
||||||
|
|
||||||
lightSensByDoor :: Int -> Room -> Room
|
lightSensByDoor :: Int -> Room -> Room
|
||||||
lightSensByDoor outplid rm =
|
lightSensByDoor i rm =
|
||||||
rm
|
rm
|
||||||
& rmPmnts
|
& rmPmnts
|
||||||
.++~ [ psPt atFstLnkOut $ PutForeground $ verticalWire (V2 20 0) 0 80
|
.++~ [ psPt atFstLnkOut $ PutForeground $ verticalWire (V2 20 0) 0 80
|
||||||
, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
|
, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
|
||||||
, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
|
, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
|
||||||
]
|
]
|
||||||
& rmOutPmnt .~ [OutPlacement (sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift)) outplid]
|
& rmOutPmnt . at i ?~ (sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift))
|
||||||
where
|
where
|
||||||
covershape = rectNSWE 10 (-10) (-20) 20
|
covershape = rectNSWE 10 (-10) (-20) 20
|
||||||
sensorshift (p, a) = (p +.+ rotateV a (V2 60 (-20)), a)
|
sensorshift (p, a) = (p +.+ rotateV a (V2 60 (-20)), a)
|
||||||
@@ -76,21 +76,19 @@ healthAnalyserByDoor :: Int -> Room -> Room
|
|||||||
healthAnalyserByDoor = analyserByDoor (RequireHealth 1100)
|
healthAnalyserByDoor = analyserByDoor (RequireHealth 1100)
|
||||||
|
|
||||||
analyserByNthLink :: Int -> ProximityRequirement -> Int -> Room -> Room
|
analyserByNthLink :: Int -> ProximityRequirement -> Int -> Room -> Room
|
||||||
analyserByNthLink n proxreq outplid rm =
|
analyserByNthLink n proxreq i rm =
|
||||||
rm
|
rm
|
||||||
& rmPmnts
|
& rmPmnts
|
||||||
.++~ [ psPt (atNthLinkOut n) $ PutForeground $ verticalWire (V2 20 0) 0 80
|
.++~ [ psPt (atNthLinkOut n) $ PutForeground $ verticalWire (V2 20 0) 0 80
|
||||||
]
|
]
|
||||||
& rmOutPmnt
|
& rmOutPmnt . at i ?~
|
||||||
.:~ OutPlacement
|
|
||||||
( analyser
|
( analyser
|
||||||
proxreq
|
proxreq
|
||||||
(atNthLnkOutShiftBy n (\(p, a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
|
(atNthLnkOutShiftBy n (\(p, a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
|
||||||
(atNthLnkOutShiftBy n sensorshift)
|
(atNthLnkOutShiftBy n sensorshift)
|
||||||
)
|
)
|
||||||
outplid
|
|
||||||
where
|
where
|
||||||
sensorshift (p, a) = (p +.+ rotateV a (V2 30 (-10)), a)
|
sensorshift (p, a) = (p +.+ rotateV a (V2 (-30) (-10)), a)
|
||||||
|
|
||||||
analyserByDoor :: ProximityRequirement -> Int -> Room -> Room
|
analyserByDoor :: ProximityRequirement -> Int -> Room -> Room
|
||||||
analyserByDoor = analyserByNthLink 0
|
analyserByDoor = analyserByNthLink 0
|
||||||
|
|||||||
@@ -61,7 +61,7 @@ longBlockedCorridor maxn = do
|
|||||||
n <- state $ randomR (0, maxn)
|
n <- state $ randomR (0, maxn)
|
||||||
let plmnts =
|
let plmnts =
|
||||||
[ sPS (V2 20 40) r $ dirtPoly $ square 10
|
[ sPS (V2 20 40) r $ dirtPoly $ square 10
|
||||||
, sPS (V2 20 15) 0 putLamp
|
-- , sPS (V2 20 15) 0 putLamp
|
||||||
]
|
]
|
||||||
sequence $
|
sequence $
|
||||||
treeFromPost (replicate n $ shuffleLinks corridor) $
|
treeFromPost (replicate n $ shuffleLinks corridor) $
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ module Dodge.Room.RunPast (
|
|||||||
lockedStart,
|
lockedStart,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import qualified Data.IntMap.Strict as IM
|
||||||
import Color
|
import Color
|
||||||
import qualified Data.Set as S
|
import qualified Data.Set as S
|
||||||
import Dodge.Cleat
|
import Dodge.Cleat
|
||||||
@@ -50,7 +51,7 @@ lockedStart i = do
|
|||||||
map (over root $ rmConnectsTo .~ S.member theedge) doorrooms
|
map (over root $ rmConnectsTo .~ S.member theedge) doorrooms
|
||||||
++ [ return
|
++ [ return
|
||||||
smallRoom
|
smallRoom
|
||||||
{ _rmOutPmnt = [OutPlacement (putLitButOnPosExtTrig red useUnusedLnk) i]
|
{ _rmOutPmnt = IM.singleton i (putLitButOnPosExtTrig red useUnusedLnk)
|
||||||
, _rmPmnts = [plRRpt 0 (PutFlIt theweapon)]
|
, _rmPmnts = [plRRpt 0 (PutFlIt theweapon)]
|
||||||
, _rmBound = [rectNSWE 70 30 0 40]
|
, _rmBound = [rectNSWE 70 30 0 40]
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ sensAboveDoor sensetype wth ps =
|
|||||||
(\tp -> Just $ damageSensor sensetype wth (_plMID tp) ps)
|
(\tp -> Just $ damageSensor sensetype wth (_plMID tp) ps)
|
||||||
|
|
||||||
sensInsideDoor :: SensorType -> Int -> Room -> Room
|
sensInsideDoor :: SensorType -> Int -> Room -> Room
|
||||||
sensInsideDoor senseType outplid rm = rm
|
sensInsideDoor senseType i rm = rm
|
||||||
& rmName .++~ take 4 (show senseType)
|
& rmName .++~ take 4 (show senseType)
|
||||||
& rmPmnts
|
& rmPmnts
|
||||||
.++~ [ psPt atFstLnkOut . PutForeground $ floorWire (V2 20 0) (V2 20 (-100))
|
.++~ [ psPt atFstLnkOut . PutForeground $ floorWire (V2 20 0) (V2 20 (-100))
|
||||||
@@ -66,4 +66,4 @@ sensInsideDoor senseType outplid rm = rm
|
|||||||
(textTerminal & tmCommands .:~ TCDamageCommand)
|
(textTerminal & tmCommands .:~ TCDamageCommand)
|
||||||
& plSpot .~ rprBoolShift isUnusedLnk (shiftInBy 10)
|
& plSpot .~ rprBoolShift isUnusedLnk (shiftInBy 10)
|
||||||
]
|
]
|
||||||
& rmOutPmnt .~ [OutPlacement (sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100)) outplid]
|
& rmOutPmnt . at i ?~ (sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100))
|
||||||
|
|||||||
+21
-19
@@ -1,5 +1,9 @@
|
|||||||
module Dodge.Room.Tutorial (tutAnoTree) where
|
module Dodge.Room.Tutorial (tutAnoTree) where
|
||||||
|
|
||||||
|
import Dodge.Room.Corridor
|
||||||
|
import Dodge.Room.Airlock
|
||||||
|
import Dodge.Room.RoadBlock
|
||||||
|
import Dodge.Room.Room
|
||||||
import Dodge.Item.Held.Cane
|
import Dodge.Item.Held.Cane
|
||||||
import Dodge.Item.Ammo
|
import Dodge.Item.Ammo
|
||||||
import Dodge.Annotation.Data
|
import Dodge.Annotation.Data
|
||||||
@@ -22,7 +26,6 @@ import Dodge.Room.Ngon
|
|||||||
--import Dodge.Room.Link
|
--import Dodge.Room.Link
|
||||||
import Dodge.Room.Procedural
|
import Dodge.Room.Procedural
|
||||||
import Dodge.Room.RezBox
|
import Dodge.Room.RezBox
|
||||||
import Dodge.Room.Room
|
|
||||||
import Dodge.Room.Warning
|
import Dodge.Room.Warning
|
||||||
--import Dodge.Room.RoadBlock
|
--import Dodge.Room.RoadBlock
|
||||||
import Dodge.RoomLink
|
import Dodge.RoomLink
|
||||||
@@ -40,25 +43,21 @@ import TreeHelp
|
|||||||
tutAnoTree :: Annotation
|
tutAnoTree :: Annotation
|
||||||
tutAnoTree =
|
tutAnoTree =
|
||||||
OnwardList $
|
OnwardList $
|
||||||
[ AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
[ AnTree $ return $ tToBTree "teststart" $ return $ cleatOnward corridor
|
||||||
|
, AnTree $ tutDrop
|
||||||
|
, AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||||
, AnTree corDoor
|
, AnTree corDoor
|
||||||
, AnTree $ tutRooms
|
, AnTree $ tutRooms
|
||||||
, AnTree $ pickupTut
|
, AnTree $ tutDrop
|
||||||
, AnTree $ weaponTut
|
-- , AnTree $ pickupTut
|
||||||
|
-- , AnTree $ weaponTut
|
||||||
]
|
]
|
||||||
|
|
||||||
weaponTut :: State LayoutVars (MetaTree Room String)
|
tutDrop :: State LayoutVars (MetaTree Room String)
|
||||||
weaponTut = do
|
tutDrop = do
|
||||||
x <- shuffleLinks $ roomNgon 6 100
|
x <- shuffleLinks $ roomNgon 6 100
|
||||||
& rmPmnts .:~ sps (PS 0 0) (PutFlIt $ burstRifle)
|
y <- decontamRoom
|
||||||
return $ tToBTree "WeaponTestTest" $ treePost $ [x]
|
return $ tToBTree "TutDrop" $ treePost [x,y,roomRectAutoLinks 40 100]
|
||||||
|
|
||||||
pickupTut :: State LayoutVars (MetaTree Room String)
|
|
||||||
pickupTut = do
|
|
||||||
i <- nextLayoutInt
|
|
||||||
x <- shuffleLinks $ analyserByDoor (RequireEquipment (AMMOMAG DRUMMAG)) i $ roomNgon 6 100
|
|
||||||
& rmPmnts .:~ sps (PS 0 0) (PutFlIt $ drumMag & itConsumables ?~ 100)
|
|
||||||
return $ tToBTree "PickupTest" $ treePost $ [x, cleatOnward $ triggerDoorRoom i]
|
|
||||||
|
|
||||||
tutRooms :: State LayoutVars (MetaTree Room String)
|
tutRooms :: State LayoutVars (MetaTree Room String)
|
||||||
tutRooms = do
|
tutRooms = do
|
||||||
@@ -67,12 +66,15 @@ tutRooms = do
|
|||||||
x <- shuffleLinks $ analyserByDoor (RequireEquipment (AMMOMAG DRUMMAG)) i
|
x <- shuffleLinks $ analyserByDoor (RequireEquipment (AMMOMAG DRUMMAG)) i
|
||||||
$ addDoorAtNthLinkToggleTerminal 1 (makeTermPara s) j
|
$ addDoorAtNthLinkToggleTerminal 1 (makeTermPara s) j
|
||||||
$ roomNgon 6 100
|
$ roomNgon 6 100
|
||||||
|
bcor <- blockedCorridor
|
||||||
return $ tToBTree "DoorTest" $ Node x
|
return $ tToBTree "DoorTest" $ Node x
|
||||||
[Node (cleatOnward $ triggerDoorRoom i) []
|
[treeFromPost [triggerDoorRoom i] (r burstRifle)
|
||||||
,Node ( triggerDoorRoom j) []
|
,treeFromPost [triggerDoorRoom j] (r (drumMag & itConsumables ?~ 100))
|
||||||
|
,bcor
|
||||||
]
|
]
|
||||||
where
|
where
|
||||||
s = "INTERACTION TEST 1: USE KEYBOARD OR SCROLL TO ENTER COMMANDS."
|
s = "INTERACTION TEST: USE KEYBOARD OR SCROLL TO ENTER COMMANDS."
|
||||||
|
r x = roomRectAutoLinks 100 100 & rmPmnts .:~ sps (PS 50 0) (PutFlIt x)
|
||||||
|
|
||||||
tutRezBox :: RandomGen g => State g Room
|
tutRezBox :: RandomGen g => State g Room
|
||||||
tutRezBox = do
|
tutRezBox = do
|
||||||
@@ -91,4 +93,4 @@ tutRezBox = do
|
|||||||
s = tutorialMessage1
|
s = tutorialMessage1
|
||||||
|
|
||||||
tutorialMessage1 :: String
|
tutorialMessage1 :: String
|
||||||
tutorialMessage1 = "SYNTHESIS SUCCESSFUL. MOVEMENT TEST 1 INITIATED [WASD]. INTERACTION TEST 1 IN QUEUE [SPACE]."
|
tutorialMessage1 = "SYNTHESIS SUCCESSFUL. MOBILITY TEST INITIATED [WASD]. INTERACTION TEST IN QUEUE [SPACE]."
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ addDoorToggleTerminal = addDoorAtNthLinkToggleTerminal 0
|
|||||||
|
|
||||||
addDoorAtNthLinkToggleTerminal :: Int -> [TerminalLine] -> Int -> Room -> Room
|
addDoorAtNthLinkToggleTerminal :: Int -> [TerminalLine] -> Int -> Room -> Room
|
||||||
addDoorAtNthLinkToggleTerminal j xs i = (rmName .++~ "doorToggle-")
|
addDoorAtNthLinkToggleTerminal j xs i = (rmName .++~ "doorToggle-")
|
||||||
. (rmOutPmnt .:~ OutPlacement outplace i)
|
. (rmOutPmnt . at i ?~ outplace)
|
||||||
where
|
where
|
||||||
outplace =
|
outplace =
|
||||||
extTrigLitPos
|
extTrigLitPos
|
||||||
|
|||||||
+14
-7
@@ -16,6 +16,7 @@ module Dodge.Terminal (
|
|||||||
tlDoEffect,
|
tlDoEffect,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import Dodge.Item.Display
|
||||||
import Color
|
import Color
|
||||||
import Data.Char
|
import Data.Char
|
||||||
import qualified Data.List as List
|
import qualified Data.List as List
|
||||||
@@ -59,11 +60,12 @@ getCommand :: World
|
|||||||
getCommand w tm = \case
|
getCommand w tm = \case
|
||||||
TCInfo x z -> PTE.singleton x (PTE.singleton "" (makeTermPara z))
|
TCInfo x z -> PTE.singleton x (PTE.singleton "" (makeTermPara z))
|
||||||
TCBase -> quitCommand <> toggleCommands tm
|
TCBase -> quitCommand <> toggleCommands tm
|
||||||
TCDamageCommand -> damageCodeCommand w
|
TCDamageCommand -> damageCodeCommand w tm
|
||||||
TCSensorInfo -> sensorCommand w tm
|
TCSensorInfo -> sensorCommand w tm
|
||||||
|
|
||||||
damageCodeCommand :: World -> PTE.TrieMap Char (PTE.TrieMap Char [TerminalLine])
|
damageCodeCommand :: World -> Terminal -> PTE.TrieMap Char (PTE.TrieMap Char [TerminalLine])
|
||||||
damageCodeCommand w = PTE.singleton "DAMAGECODE" $ PTE.fromList $ mapMaybe f [minBound ..]
|
damageCodeCommand w tm
|
||||||
|
= PTE.singleton "DAMAGECODE" $ PTE.fromList $ mapMaybe f [minBound ..]
|
||||||
where
|
where
|
||||||
f :: SensorType -> Maybe (String, [TerminalLine])
|
f :: SensorType -> Maybe (String, [TerminalLine])
|
||||||
f st = do
|
f st = do
|
||||||
@@ -82,13 +84,18 @@ decodeSensorType st w = fromMaybe [] $ do
|
|||||||
-- ugly
|
-- ugly
|
||||||
sensorCommand :: World -> Terminal -> PTE.TrieMap Char (PTE.TrieMap Char [TerminalLine])
|
sensorCommand :: World -> Terminal -> PTE.TrieMap Char (PTE.TrieMap Char [TerminalLine])
|
||||||
sensorCommand w tm = PTE.singleton "SENSOR" $ fromMaybe mempty $ do
|
sensorCommand w tm = PTE.singleton "SENSOR" $ fromMaybe mempty $ do
|
||||||
ProximitySensor _ d r b <- w ^? cWorld . lWorld . machines . ix (tm ^. tmMachineID) . mcType . _McSensor
|
ProximitySensor _ _ r b <- w ^? cWorld . lWorld . machines . ix (tm ^. tmMachineID) . mcType . _McSensor
|
||||||
return $ PTE.fromList
|
return $ PTE.fromList
|
||||||
[ ("REQUIREMENT", [makeTermLine $ show r] )
|
[ ("", makeTermPara $ sensorReqToString r b)
|
||||||
, ("RADIUS", [makeTermLine $ show d])
|
|
||||||
, ("STATUS", [makeTermLine $ show b])
|
|
||||||
]
|
]
|
||||||
|
|
||||||
|
sensorReqToString :: ProximityRequirement -> Bool -> String
|
||||||
|
sensorReqToString pr = \case
|
||||||
|
True -> "SENSOR TEST PASSED."
|
||||||
|
False -> "SENSOR REQUIRES: " ++ case pr of
|
||||||
|
RequireHealth x -> "HEALTH ABOVE " ++ show x
|
||||||
|
RequireEquipment x -> itemBaseName x
|
||||||
|
|
||||||
|
|
||||||
toggleCommands :: Terminal -> PTE.TrieMap Char (PTE.TrieMap Char [TerminalLine])
|
toggleCommands :: Terminal -> PTE.TrieMap Char (PTE.TrieMap Char [TerminalLine])
|
||||||
toggleCommands tm
|
toggleCommands tm
|
||||||
|
|||||||
@@ -590,7 +590,7 @@ InDream src/Dodge/Data/Scenario.hs 19;" C
|
|||||||
InInv src/Dodge/Data/Item/Location.hs 29;" C
|
InInv src/Dodge/Data/Item/Location.hs 29;" C
|
||||||
InLink src/Dodge/Data/Room.hs 44;" C
|
InLink src/Dodge/Data/Room.hs 44;" C
|
||||||
InParallelUniverse src/Dodge/Data/Scenario.hs 21;" C
|
InParallelUniverse src/Dodge/Data/Scenario.hs 21;" C
|
||||||
InPlacement src/Dodge/Data/GenWorld.hs 136;" t
|
InPlacement src/Dodge/Data/GenWorld.hs 134;" t
|
||||||
InRealWorld src/Dodge/Data/Scenario.hs 18;" C
|
InRealWorld src/Dodge/Data/Scenario.hs 18;" C
|
||||||
InSimulation src/Dodge/Data/Scenario.hs 20;" C
|
InSimulation src/Dodge/Data/Scenario.hs 20;" C
|
||||||
InVoid src/Dodge/Data/Item/Location.hs 39;" C
|
InVoid src/Dodge/Data/Item/Location.hs 39;" C
|
||||||
@@ -953,7 +953,6 @@ OptionScreen src/Dodge/Data/Universe.hs 82;" C
|
|||||||
OptionScreenFlag src/Dodge/Data/Universe.hs 72;" t
|
OptionScreenFlag src/Dodge/Data/Universe.hs 72;" t
|
||||||
OutAction src/Dodge/Creature/Action.hs 45;" t
|
OutAction src/Dodge/Creature/Action.hs 45;" t
|
||||||
OutLink src/Dodge/Data/Room.hs 43;" C
|
OutLink src/Dodge/Data/Room.hs 43;" C
|
||||||
OutPlacement src/Dodge/Data/GenWorld.hs 131;" t
|
|
||||||
OutsideTerminal src/Dodge/Data/Input.hs 33;" C
|
OutsideTerminal src/Dodge/Data/Input.hs 33;" C
|
||||||
OutwardShockwave src/Dodge/Data/Shockwave.hs 14;" C
|
OutwardShockwave src/Dodge/Data/Shockwave.hs 14;" C
|
||||||
OverCombCombine src/Dodge/Data/Input.hs 29;" C
|
OverCombCombine src/Dodge/Data/Input.hs 29;" C
|
||||||
@@ -1941,8 +1940,8 @@ _impulseUseTarget src/Dodge/Data/ActionPlan.hs 53;" f
|
|||||||
_impulseUseTargetCID src/Dodge/Data/ActionPlan.hs 50;" f
|
_impulseUseTargetCID src/Dodge/Data/ActionPlan.hs 50;" f
|
||||||
_impulsesListList src/Dodge/Data/ActionPlan.hs 98;" f
|
_impulsesListList src/Dodge/Data/ActionPlan.hs 98;" f
|
||||||
_input src/Dodge/Data/World.hs 42;" f
|
_input src/Dodge/Data/World.hs 42;" f
|
||||||
_ipPlacement src/Dodge/Data/GenWorld.hs 137;" f
|
_ipPlacement src/Dodge/Data/GenWorld.hs 135;" f
|
||||||
_ipPlacementID src/Dodge/Data/GenWorld.hs 138;" f
|
_ipPlacementID src/Dodge/Data/GenWorld.hs 136;" f
|
||||||
_isWarming src/Dodge/Data/Item/Params.hs 23;" f
|
_isWarming src/Dodge/Data/Item/Params.hs 23;" f
|
||||||
_ispCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 31;" f
|
_ispCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 31;" f
|
||||||
_ispCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 29;" f
|
_ispCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 29;" f
|
||||||
@@ -2109,8 +2108,6 @@ _offPathFromEdges src/Dodge/Data/Room.hs 74;" f
|
|||||||
_oldMagnets src/Dodge/Data/LWorld.hs 129;" f
|
_oldMagnets src/Dodge/Data/LWorld.hs 129;" f
|
||||||
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
|
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
|
||||||
_opDraw src/Dodge/Data/Wall.hs 43;" f
|
_opDraw src/Dodge/Data/Wall.hs 43;" f
|
||||||
_opPlacement src/Dodge/Data/GenWorld.hs 132;" f
|
|
||||||
_opPlacementID src/Dodge/Data/GenWorld.hs 133;" f
|
|
||||||
_opSel src/Dodge/Data/RightButtonOptions.hs 15;" f
|
_opSel src/Dodge/Data/RightButtonOptions.hs 15;" f
|
||||||
_opTexture src/Dodge/Data/Wall.hs 44;" f
|
_opTexture src/Dodge/Data/Wall.hs 44;" f
|
||||||
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 20;" f
|
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 20;" f
|
||||||
@@ -2247,29 +2244,29 @@ _rkSmoke src/Dodge/Data/Projectile.hs 36;" f
|
|||||||
_rlDir src/Dodge/Data/Room.hs 26;" f
|
_rlDir src/Dodge/Data/Room.hs 26;" f
|
||||||
_rlPos src/Dodge/Data/Room.hs 25;" f
|
_rlPos src/Dodge/Data/Room.hs 25;" f
|
||||||
_rlType src/Dodge/Data/Room.hs 24;" f
|
_rlType src/Dodge/Data/Room.hs 24;" f
|
||||||
_rmBound src/Dodge/Data/GenWorld.hs 115;" f
|
_rmBound src/Dodge/Data/GenWorld.hs 116;" f
|
||||||
_rmChildren src/Dodge/Data/GenWorld.hs 126;" f
|
_rmChildren src/Dodge/Data/GenWorld.hs 127;" f
|
||||||
_rmClusterStatus src/Dodge/Data/GenWorld.hs 128;" f
|
_rmClusterStatus src/Dodge/Data/GenWorld.hs 129;" f
|
||||||
_rmConnectsTo src/Dodge/Data/GenWorld.hs 123;" f
|
_rmConnectsTo src/Dodge/Data/GenWorld.hs 124;" f
|
||||||
_rmEndWires src/Dodge/Data/GenWorld.hs 122;" f
|
_rmEndWires src/Dodge/Data/GenWorld.hs 123;" f
|
||||||
_rmFloor src/Dodge/Data/GenWorld.hs 116;" f
|
_rmFloor src/Dodge/Data/GenWorld.hs 117;" f
|
||||||
_rmHeight src/Dodge/Data/Room.hs 38;" f
|
_rmHeight src/Dodge/Data/Room.hs 38;" f
|
||||||
_rmInPmnt src/Dodge/Data/GenWorld.hs 113;" f
|
_rmInPmnt src/Dodge/Data/GenWorld.hs 113;" f
|
||||||
_rmLinkEff src/Dodge/Data/GenWorld.hs 103;" f
|
_rmLinkEff src/Dodge/Data/GenWorld.hs 103;" f
|
||||||
_rmLinks src/Dodge/Data/GenWorld.hs 101;" f
|
_rmLinks src/Dodge/Data/GenWorld.hs 101;" f
|
||||||
_rmMID src/Dodge/Data/GenWorld.hs 124;" f
|
_rmMID src/Dodge/Data/GenWorld.hs 125;" f
|
||||||
_rmMParent src/Dodge/Data/GenWorld.hs 125;" f
|
_rmMParent src/Dodge/Data/GenWorld.hs 126;" f
|
||||||
_rmName src/Dodge/Data/GenWorld.hs 117;" f
|
_rmName src/Dodge/Data/GenWorld.hs 118;" f
|
||||||
_rmOutPmnt src/Dodge/Data/GenWorld.hs 114;" f
|
_rmOutPmnt src/Dodge/Data/GenWorld.hs 115;" f
|
||||||
_rmPath src/Dodge/Data/GenWorld.hs 111;" f
|
_rmPath src/Dodge/Data/GenWorld.hs 111;" f
|
||||||
_rmPmnts src/Dodge/Data/GenWorld.hs 112;" f
|
_rmPmnts src/Dodge/Data/GenWorld.hs 112;" f
|
||||||
_rmPolys src/Dodge/Data/GenWorld.hs 100;" f
|
_rmPolys src/Dodge/Data/GenWorld.hs 100;" f
|
||||||
_rmPos src/Dodge/Data/GenWorld.hs 110;" f
|
_rmPos src/Dodge/Data/GenWorld.hs 110;" f
|
||||||
_rmRandPSs src/Dodge/Data/GenWorld.hs 120;" f
|
_rmRandPSs src/Dodge/Data/GenWorld.hs 121;" f
|
||||||
_rmShift src/Dodge/Data/GenWorld.hs 118;" f
|
_rmShift src/Dodge/Data/GenWorld.hs 119;" f
|
||||||
_rmStartWires src/Dodge/Data/GenWorld.hs 121;" f
|
_rmStartWires src/Dodge/Data/GenWorld.hs 122;" f
|
||||||
_rmType src/Dodge/Data/GenWorld.hs 127;" f
|
_rmType src/Dodge/Data/GenWorld.hs 128;" f
|
||||||
_rmViewpoints src/Dodge/Data/GenWorld.hs 119;" f
|
_rmViewpoints src/Dodge/Data/GenWorld.hs 120;" f
|
||||||
_rmWidth src/Dodge/Data/Room.hs 37;" f
|
_rmWidth src/Dodge/Data/Room.hs 37;" f
|
||||||
_rpDir src/Dodge/Data/Room.hs 16;" f
|
_rpDir src/Dodge/Data/Room.hs 16;" f
|
||||||
_rpLinkStatus src/Dodge/Data/Room.hs 18;" f
|
_rpLinkStatus src/Dodge/Data/Room.hs 18;" f
|
||||||
@@ -2576,7 +2573,7 @@ addButtonSlowDoor src/Dodge/Room/LongDoor.hs 97;" f
|
|||||||
addCrGibs src/Dodge/Prop/Gib.hs 16;" f
|
addCrGibs src/Dodge/Prop/Gib.hs 16;" f
|
||||||
addDepth src/Picture/Base.hs 133;" f
|
addDepth src/Picture/Base.hs 133;" f
|
||||||
addDoorAtNthLinkToggleTerminal src/Dodge/Room/Warning.hs 37;" f
|
addDoorAtNthLinkToggleTerminal src/Dodge/Room/Warning.hs 37;" f
|
||||||
addDoorToggleTerminal src/Dodge/Room/Warning.hs 33;" f
|
addDoorToggleTerminal src/Dodge/Room/Warning.hs 34;" f
|
||||||
addDoorWall src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 53;" f
|
addDoorWall src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 53;" f
|
||||||
addEdges src/Dodge/Path.hs 122;" f
|
addEdges src/Dodge/Path.hs 122;" f
|
||||||
addGib4 src/Dodge/Prop/Gib.hs 51;" f
|
addGib4 src/Dodge/Prop/Gib.hs 51;" f
|
||||||
@@ -2594,7 +2591,7 @@ addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
|
|||||||
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
|
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
|
||||||
addIndefiniteArticle src/StringHelp.hs 17;" f
|
addIndefiniteArticle src/StringHelp.hs 17;" f
|
||||||
addNodes src/Dodge/Path.hs 115;" f
|
addNodes src/Dodge/Path.hs 115;" f
|
||||||
addPane src/Dodge/Placement/PlaceSpot.hs 169;" f
|
addPane src/Dodge/Placement/PlaceSpot.hs 170;" f
|
||||||
addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f
|
addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f
|
||||||
addPointPolygon src/Geometry/Polygon.hs 102;" f
|
addPointPolygon src/Geometry/Polygon.hs 102;" f
|
||||||
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
|
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
|
||||||
@@ -2615,14 +2612,14 @@ aimDelaySweep src/Dodge/Render/Picture.hs 288;" f
|
|||||||
aimStance src/Dodge/Item/AimStance.hs 10;" f
|
aimStance src/Dodge/Item/AimStance.hs 10;" f
|
||||||
aimStanceInfo src/Dodge/Item/Info.hs 244;" f
|
aimStanceInfo src/Dodge/Item/Info.hs 244;" f
|
||||||
aimTurn src/Dodge/Creature/YourControl.hs 165;" f
|
aimTurn src/Dodge/Creature/YourControl.hs 165;" f
|
||||||
airlock src/Dodge/Room/Airlock.hs 19;" f
|
airlock src/Dodge/Room/Airlock.hs 21;" f
|
||||||
airlock0 src/Dodge/Room/Airlock.hs 25;" f
|
airlock0 src/Dodge/Room/Airlock.hs 50;" f
|
||||||
airlock90 src/Dodge/Room/Airlock.hs 122;" f
|
airlock90 src/Dodge/Room/Airlock.hs 147;" f
|
||||||
airlockCrystal src/Dodge/Room/Airlock.hs 161;" f
|
airlockCrystal src/Dodge/Room/Airlock.hs 186;" f
|
||||||
airlockDoor src/Dodge/Room/Airlock.hs 51;" f
|
airlockDoor src/Dodge/Room/Airlock.hs 76;" f
|
||||||
airlockDoubleDoor src/Dodge/Room/Airlock.hs 54;" f
|
airlockDoubleDoor src/Dodge/Room/Airlock.hs 79;" f
|
||||||
airlockSimple src/Dodge/Room/Airlock.hs 66;" f
|
airlockSimple src/Dodge/Room/Airlock.hs 91;" f
|
||||||
airlockZ src/Dodge/Room/Airlock.hs 91;" f
|
airlockZ src/Dodge/Room/Airlock.hs 116;" f
|
||||||
allVisibleWalls src/Dodge/Base/Collide.hs 215;" f
|
allVisibleWalls src/Dodge/Base/Collide.hs 215;" f
|
||||||
alongSegBy src/Geometry.hs 41;" f
|
alongSegBy src/Geometry.hs 41;" f
|
||||||
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
|
||||||
@@ -2631,7 +2628,8 @@ ammoMagSPic src/Dodge/Item/Draw/SPic.hs 145;" f
|
|||||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||||
anRoom src/Dodge/Floor.hs 130;" f
|
anRoom src/Dodge/Floor.hs 130;" f
|
||||||
analyser src/Dodge/Placement/Instance/Analyser.hs 10;" f
|
analyser src/Dodge/Placement/Instance/Analyser.hs 10;" f
|
||||||
analyserByDoor src/Dodge/Room/LasTurret.hs 77;" f
|
analyserByDoor src/Dodge/Room/LasTurret.hs 93;" f
|
||||||
|
analyserByNthLink src/Dodge/Room/LasTurret.hs 78;" f
|
||||||
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
|
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
|
||||||
angleBetween src/Geometry.hs 161;" f
|
angleBetween src/Geometry.hs 161;" f
|
||||||
angleVV src/Geometry/Vector.hs 57;" f
|
angleVV src/Geometry/Vector.hs 57;" f
|
||||||
@@ -2682,11 +2680,12 @@ arrow src/Picture/Composite.hs 19;" f
|
|||||||
arrowPath src/Picture/Composite.hs 8;" f
|
arrowPath src/Picture/Composite.hs 8;" f
|
||||||
assignHotkey src/Dodge/AssignHotkey.hs 13;" f
|
assignHotkey src/Dodge/AssignHotkey.hs 13;" f
|
||||||
assignPushDoors src/Dodge/LevelGen.hs 43;" f
|
assignPushDoors src/Dodge/LevelGen.hs 43;" f
|
||||||
atFstLnkOut src/Dodge/PlacementSpot.hs 212;" f
|
atFstLnkOut src/Dodge/PlacementSpot.hs 222;" f
|
||||||
atFstLnkOutShiftBy src/Dodge/PlacementSpot.hs 227;" f
|
atFstLnkOutShiftBy src/Dodge/PlacementSpot.hs 241;" f
|
||||||
atFstLnkOutShiftInward src/Dodge/PlacementSpot.hs 230;" f
|
atFstLnkOutShiftInward src/Dodge/PlacementSpot.hs 244;" f
|
||||||
atNthLnkOutShiftBy src/Dodge/PlacementSpot.hs 215;" f
|
atNthLinkOut src/Dodge/PlacementSpot.hs 225;" f
|
||||||
atNthLnkOutShiftInward src/Dodge/PlacementSpot.hs 233;" f
|
atNthLnkOutShiftBy src/Dodge/PlacementSpot.hs 228;" f
|
||||||
|
atNthLnkOutShiftInward src/Dodge/PlacementSpot.hs 247;" f
|
||||||
attachBranch src/Dodge/Tree/Compose.hs 83;" f
|
attachBranch src/Dodge/Tree/Compose.hs 83;" f
|
||||||
attachInfo src/Dodge/Item/Info.hs 58;" f
|
attachInfo src/Dodge/Item/Info.hs 58;" f
|
||||||
attachList' src/Dodge/Tree/Compose.hs 80;" f
|
attachList' src/Dodge/Tree/Compose.hs 80;" f
|
||||||
@@ -2956,7 +2955,7 @@ combineList src/Dodge/Combine.hs 20;" f
|
|||||||
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
||||||
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
||||||
combineTree src/Dodge/Tree/Compose.hs 66;" f
|
combineTree src/Dodge/Tree/Compose.hs 66;" f
|
||||||
commandColor src/Dodge/Terminal.hs 130;" f
|
commandColor src/Dodge/Terminal.hs 136;" f
|
||||||
commonPrefix src/Dodge/Debug/Terminal.hs 146;" f
|
commonPrefix src/Dodge/Debug/Terminal.hs 146;" f
|
||||||
comp src/Quaternion.hs 65;" f
|
comp src/Quaternion.hs 65;" f
|
||||||
compactDraw src/Dodge/LevelGen.hs 93;" f
|
compactDraw src/Dodge/LevelGen.hs 93;" f
|
||||||
@@ -2970,8 +2969,8 @@ conEffects src/Dodge/Concurrent.hs 12;" f
|
|||||||
conLDTToConDT src/Dodge/DoubleTree.hs 22;" f
|
conLDTToConDT src/Dodge/DoubleTree.hs 22;" f
|
||||||
concurrentIS src/Dodge/Update/Input/InGame.hs 281;" f
|
concurrentIS src/Dodge/Update/Input/InGame.hs 281;" f
|
||||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 722;" f
|
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 722;" f
|
||||||
connectionBlurb src/Dodge/Terminal.hs 45;" f
|
connectionBlurb src/Dodge/Terminal.hs 46;" f
|
||||||
connectionBlurbLines src/Dodge/Terminal.hs 37;" f
|
connectionBlurbLines src/Dodge/Terminal.hs 38;" f
|
||||||
constructEdges src/Polyhedra.hs 34;" f
|
constructEdges src/Polyhedra.hs 34;" f
|
||||||
constructEdgesList src/Polyhedra.hs 43;" f
|
constructEdgesList src/Polyhedra.hs 43;" f
|
||||||
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 57;" f
|
contToIDCont src/Dodge/LevelGen/PlacementHelper.hs 57;" f
|
||||||
@@ -3038,7 +3037,7 @@ crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
|||||||
craftInfo src/Dodge/Item/Info.hs 169;" f
|
craftInfo src/Dodge/Item/Info.hs 169;" f
|
||||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 56;" f
|
craftItemSPic src/Dodge/Item/Draw/SPic.hs 56;" f
|
||||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
|
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
|
||||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 181;" f
|
createFlIt src/Dodge/Placement/PlaceSpot.hs 182;" f
|
||||||
createForceField src/Dodge/ForceField.hs 7;" f
|
createForceField src/Dodge/ForceField.hs 7;" f
|
||||||
createGas src/Dodge/Gas.hs 8;" f
|
createGas src/Dodge/Gas.hs 8;" f
|
||||||
createHeadLamp src/Dodge/Euse.hs 55;" f
|
createHeadLamp src/Dodge/Euse.hs 55;" f
|
||||||
@@ -3097,7 +3096,7 @@ dShadCol src/Dodge/Render/List.hs 215;" f
|
|||||||
damMatSideEffect src/Dodge/Material/Damage.hs 13;" f
|
damMatSideEffect src/Dodge/Material/Damage.hs 13;" f
|
||||||
damThingHitWith src/Dodge/Damage.hs 72;" f
|
damThingHitWith src/Dodge/Damage.hs 72;" f
|
||||||
damToExpBarrel src/Dodge/Barreloid.hs 49;" f
|
damToExpBarrel src/Dodge/Barreloid.hs 49;" f
|
||||||
damageCodeCommand src/Dodge/Terminal.hs 65;" f
|
damageCodeCommand src/Dodge/Terminal.hs 66;" f
|
||||||
damageCrWl src/Dodge/Damage.hs 29;" f
|
damageCrWl src/Dodge/Damage.hs 29;" f
|
||||||
damageCrWlID src/Dodge/Damage.hs 23;" f
|
damageCrWlID src/Dodge/Damage.hs 23;" f
|
||||||
damageDirection src/Dodge/Damage.hs 35;" f
|
damageDirection src/Dodge/Damage.hs 35;" f
|
||||||
@@ -3138,9 +3137,10 @@ debugMenuOptions src/Dodge/Menu.hs 122;" f
|
|||||||
debugOn src/Dodge/Data/Config.hs 151;" f
|
debugOn src/Dodge/Data/Config.hs 151;" f
|
||||||
debugSelectCreatureList src/Dodge/Debug.hs 86;" f
|
debugSelectCreatureList src/Dodge/Debug.hs 86;" f
|
||||||
debugSelectCreatureMessage src/Dodge/Debug.hs 77;" f
|
debugSelectCreatureMessage src/Dodge/Debug.hs 77;" f
|
||||||
decodeSensorType src/Dodge/Terminal.hs 77;" f
|
decodeSensorType src/Dodge/Terminal.hs 78;" f
|
||||||
decomposeSelfTree src/Dodge/Tree/Compose.hs 60;" f
|
decomposeSelfTree src/Dodge/Tree/Compose.hs 60;" f
|
||||||
decomposeTree src/Dodge/Tree/Compose.hs 57;" f
|
decomposeTree src/Dodge/Tree/Compose.hs 57;" f
|
||||||
|
decontamRoom src/Dodge/Room/Airlock.hs 25;" f
|
||||||
decoratedBlock src/Dodge/Placement/Instance/Block.hs 10;" f
|
decoratedBlock src/Dodge/Placement/Instance/Block.hs 10;" f
|
||||||
decorationToShape src/Dodge/Placement/TopDecoration.hs 9;" f
|
decorationToShape src/Dodge/Placement/TopDecoration.hs 9;" f
|
||||||
decreaseAwareness src/Dodge/Creature/Perception.hs 119;" f
|
decreaseAwareness src/Dodge/Creature/Perception.hs 119;" f
|
||||||
@@ -3200,7 +3200,7 @@ defaultSwitchWall src/Dodge/Default/Door.hs 22;" f
|
|||||||
defaultTerminal src/Dodge/Default/Terminal.hs 10;" f
|
defaultTerminal src/Dodge/Default/Terminal.hs 10;" f
|
||||||
defaultVision src/Dodge/Default/Creature.hs 85;" f
|
defaultVision src/Dodge/Default/Creature.hs 85;" f
|
||||||
defaultWall src/Dodge/Default/Wall.hs 17;" f
|
defaultWall src/Dodge/Default/Wall.hs 17;" f
|
||||||
defaultWindow src/Dodge/Default/Wall.hs 84;" f
|
defaultWindow src/Dodge/Default/Wall.hs 85;" f
|
||||||
defaultWorld src/Dodge/Default/World.hs 34;" f
|
defaultWorld src/Dodge/Default/World.hs 34;" f
|
||||||
degToRad src/Geometry/Vector.hs 117;" f
|
degToRad src/Geometry/Vector.hs 117;" f
|
||||||
deleteIMInZone src/Dodge/Base.hs 70;" f
|
deleteIMInZone src/Dodge/Base.hs 70;" f
|
||||||
@@ -3550,7 +3550,7 @@ errorHead src/ListHelp.hs 76;" f
|
|||||||
errorIsLHS src/Geometry.hs 66;" f
|
errorIsLHS src/Geometry.hs 66;" f
|
||||||
errorNormalizeV src/Geometry.hs 55;" f
|
errorNormalizeV src/Geometry.hs 55;" f
|
||||||
errorPointInPolygon src/Geometry.hs 47;" f
|
errorPointInPolygon src/Geometry.hs 47;" f
|
||||||
evaluateRandPS src/Dodge/Placement/PlaceSpot.hs 150;" f
|
evaluateRandPS src/Dodge/Placement/PlaceSpot.hs 151;" f
|
||||||
evenOddSplit src/Dodge/Base.hs 160;" f
|
evenOddSplit src/Dodge/Base.hs 160;" f
|
||||||
exitTerminalSubInv src/Dodge/WorldEffect.hs 107;" f
|
exitTerminalSubInv src/Dodge/WorldEffect.hs 107;" f
|
||||||
expandLine src/Dodge/Picture.hs 30;" f
|
expandLine src/Dodge/Picture.hs 30;" f
|
||||||
@@ -3689,8 +3689,8 @@ getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
|||||||
getBulHitDams src/Dodge/Bullet.hs 169;" f
|
getBulHitDams src/Dodge/Bullet.hs 169;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 943;" f
|
getBulletType src/Dodge/HeldUse.hs 943;" f
|
||||||
getCloseObj src/Dodge/Update/Input/InGame.hs 527;" f
|
getCloseObj src/Dodge/Update/Input/InGame.hs 527;" f
|
||||||
getCommand src/Dodge/Terminal.hs 57;" f
|
getCommand src/Dodge/Terminal.hs 58;" f
|
||||||
getCommands src/Dodge/Terminal.hs 54;" f
|
getCommands src/Dodge/Terminal.hs 55;" f
|
||||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
|
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
|
||||||
getDistortions src/Dodge/Render.hs 435;" f
|
getDistortions src/Dodge/Render.hs 435;" f
|
||||||
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
|
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
|
||||||
@@ -3788,8 +3788,8 @@ headLampShape src/Dodge/Item/Draw/SPic.hs 455;" f
|
|||||||
headMap src/Dodge/DoubleTree.hs 248;" f
|
headMap src/Dodge/DoubleTree.hs 248;" f
|
||||||
headPQ src/Dodge/Creature/HandPos.hs 108;" f
|
headPQ src/Dodge/Creature/HandPos.hs 108;" f
|
||||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
||||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
|
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
||||||
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
healthTest src/Dodge/Room/LasTurret.hs 96;" f
|
||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||||
heldAimZoom src/Dodge/Update/Camera.hs 142;" f
|
heldAimZoom src/Dodge/Update/Camera.hs 142;" f
|
||||||
@@ -3808,7 +3808,7 @@ heldItemWeight src/Dodge/Creature/Statistics.hs 72;" f
|
|||||||
heldPositionInfo src/Dodge/Item/Info.hs 241;" f
|
heldPositionInfo src/Dodge/Item/Info.hs 241;" f
|
||||||
heldTorqueAmount src/Dodge/HeldUse.hs 584;" f
|
heldTorqueAmount src/Dodge/HeldUse.hs 584;" f
|
||||||
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
|
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
|
||||||
helpPara src/Dodge/Terminal.hs 106;" f
|
helpPara src/Dodge/Terminal.hs 112;" f
|
||||||
helpPoly3D src/Polyhedra.hs 125;" f
|
helpPoly3D src/Polyhedra.hs 125;" f
|
||||||
heron src/Geometry.hs 221;" f
|
heron src/Geometry.hs 221;" f
|
||||||
hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
||||||
@@ -3932,7 +3932,7 @@ isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
|||||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||||
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
||||||
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 188;" f
|
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 188;" f
|
||||||
isInLnk src/Dodge/PlacementSpot.hs 161;" f
|
isInLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||||
isJust' src/MaybeHelp.hs 29;" f
|
isJust' src/MaybeHelp.hs 29;" f
|
||||||
isLHS src/Geometry/LHS.hs 8;" f
|
isLHS src/Geometry/LHS.hs 8;" f
|
||||||
isLeftOf src/Geometry.hs 202;" f
|
isLeftOf src/Geometry.hs 202;" f
|
||||||
@@ -3940,14 +3940,14 @@ isLeftOfA src/Geometry.hs 196;" f
|
|||||||
isNHS src/Geometry/Intersect.hs 51;" f
|
isNHS src/Geometry/Intersect.hs 51;" f
|
||||||
isNothing' src/MaybeHelp.hs 33;" f
|
isNothing' src/MaybeHelp.hs 33;" f
|
||||||
isOnSeg src/Geometry.hs 240;" f
|
isOnSeg src/Geometry.hs 240;" f
|
||||||
isOutLnk src/Dodge/PlacementSpot.hs 165;" f
|
isOutLnk src/Dodge/PlacementSpot.hs 174;" f
|
||||||
isOverTerminalScreen src/Dodge/Update.hs 414;" f
|
isOverTerminalScreen src/Dodge/Update.hs 414;" f
|
||||||
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
|
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
|
||||||
isPutID src/Dodge/Placement/Instance/Wall.hs 129;" f
|
isPutID src/Dodge/Placement/Instance/Wall.hs 129;" f
|
||||||
isRHS src/Geometry/LHS.hs 24;" f
|
isRHS src/Geometry/LHS.hs 24;" f
|
||||||
isUnusedLnk src/Dodge/PlacementSpot.hs 62;" f
|
isUnusedLnk src/Dodge/PlacementSpot.hs 62;" f
|
||||||
isUnusedLnkType src/Dodge/PlacementSpot.hs 187;" f
|
isUnusedLnkType src/Dodge/PlacementSpot.hs 196;" f
|
||||||
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 173;" f
|
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 182;" f
|
||||||
isValidCommand src/Dodge/Debug/Terminal.hs 131;" f
|
isValidCommand src/Dodge/Debug/Terminal.hs 131;" f
|
||||||
isVowel src/StringHelp.hs 8;" f
|
isVowel src/StringHelp.hs 8;" f
|
||||||
isWalkable src/Dodge/Base/Collide.hs 317;" f
|
isWalkable src/Dodge/Base/Collide.hs 317;" f
|
||||||
@@ -4014,8 +4014,8 @@ justify src/Justify.hs 9;" f
|
|||||||
k src/ShortShow.hs 33;" f
|
k src/ShortShow.hs 33;" f
|
||||||
k' src/ShortShow.hs 33;" f
|
k' src/ShortShow.hs 33;" f
|
||||||
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
||||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 71;" f
|
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 72;" f
|
||||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 59;" f
|
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 60;" f
|
||||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||||
keyPic src/Dodge/Item/Draw/SPic.hs 471;" f
|
keyPic src/Dodge/Item/Draw/SPic.hs 471;" f
|
||||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||||
@@ -4027,12 +4027,12 @@ lamp src/Dodge/Creature/Lamp.hs 21;" f
|
|||||||
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
||||||
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 73;" f
|
lampCrSPic src/Dodge/Render/ShapePicture.hs 73;" f
|
||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 115;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
||||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
|
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 108;" f
|
||||||
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
|
lasTunnel src/Dodge/Room/LasTurret.hs 127;" f
|
||||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
|
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 168;" f
|
||||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 38;" f
|
lasTurret src/Dodge/Placement/Instance/Turret.hs 38;" f
|
||||||
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
||||||
lastMap src/Dodge/DoubleTree.hs 252;" f
|
lastMap src/Dodge/DoubleTree.hs 252;" f
|
||||||
@@ -4060,8 +4060,8 @@ leftRightCombine src/Dodge/Item/Grammar.hs 196;" f
|
|||||||
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
|
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
|
||||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||||
light src/Color.hs 104;" f
|
light src/Color.hs 104;" f
|
||||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 46;" f
|
lightSensByDoor src/Dodge/Room/LasTurret.hs 47;" f
|
||||||
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 36;" f
|
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 37;" f
|
||||||
lightSensor src/Dodge/Placement/Instance/Sensor.hs 47;" f
|
lightSensor src/Dodge/Placement/Instance/Sensor.hs 47;" f
|
||||||
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
||||||
lightx4 src/Color.hs 145;" f
|
lightx4 src/Color.hs 145;" f
|
||||||
@@ -4116,7 +4116,7 @@ locUp' src/Dodge/DoubleTree.hs 287;" f
|
|||||||
lockInv src/Dodge/Inventory/Lock.hs 9;" f
|
lockInv src/Dodge/Inventory/Lock.hs 9;" f
|
||||||
lockRoomKeyItems src/Dodge/LockAndKey.hs 25;" f
|
lockRoomKeyItems src/Dodge/LockAndKey.hs 25;" f
|
||||||
lockRoomMultiItems src/Dodge/LockAndKey.hs 15;" f
|
lockRoomMultiItems src/Dodge/LockAndKey.hs 15;" f
|
||||||
lockedStart src/Dodge/Room/RunPast.hs 34;" f
|
lockedStart src/Dodge/Room/RunPast.hs 35;" f
|
||||||
logistic src/Dodge/Base.hs 98;" f
|
logistic src/Dodge/Base.hs 98;" f
|
||||||
longBlockedCorridor src/Dodge/Room/RoadBlock.hs 58;" f
|
longBlockedCorridor src/Dodge/Room/RoadBlock.hs 58;" f
|
||||||
longCrit src/Dodge/Creature.hs 71;" f
|
longCrit src/Dodge/Creature.hs 71;" f
|
||||||
@@ -4159,8 +4159,8 @@ makeBullet src/Dodge/HeldUse.hs 1021;" f
|
|||||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||||
makeColorTermLine src/Dodge/Terminal.hs 127;" f
|
makeColorTermLine src/Dodge/Terminal.hs 133;" f
|
||||||
makeColorTermPara src/Dodge/Terminal.hs 124;" f
|
makeColorTermPara src/Dodge/Terminal.hs 130;" f
|
||||||
makeCorpse src/Dodge/Corpse/Make.hs 13;" f
|
makeCorpse src/Dodge/Corpse/Make.hs 13;" f
|
||||||
makeDebris src/Dodge/Block/Debris.hs 45;" f
|
makeDebris src/Dodge/Block/Debris.hs 45;" f
|
||||||
makeDebrisDirected src/Dodge/Block/Debris.hs 48;" f
|
makeDebrisDirected src/Dodge/Block/Debris.hs 48;" f
|
||||||
@@ -4196,8 +4196,8 @@ makeSourcedShader src/Shader/Compile.hs 167;" f
|
|||||||
makeSpark src/Dodge/Spark.hs 45;" f
|
makeSpark src/Dodge/Spark.hs 45;" f
|
||||||
makeSubmenuOption src/Dodge/Menu/OptionType.hs 19;" f
|
makeSubmenuOption src/Dodge/Menu/OptionType.hs 19;" f
|
||||||
makeSwitch src/Dodge/LevelGen/Switch.hs 38;" f
|
makeSwitch src/Dodge/LevelGen/Switch.hs 38;" f
|
||||||
makeTermLine src/Dodge/Terminal.hs 112;" f
|
makeTermLine src/Dodge/Terminal.hs 118;" f
|
||||||
makeTermPara src/Dodge/Terminal.hs 121;" f
|
makeTermPara src/Dodge/Terminal.hs 127;" f
|
||||||
makeTeslaArc src/Dodge/Tesla.hs 29;" f
|
makeTeslaArc src/Dodge/Tesla.hs 29;" f
|
||||||
makeTeslaExplosionAt src/Dodge/WorldEvent/Explosion.hs 40;" f
|
makeTeslaExplosionAt src/Dodge/WorldEvent/Explosion.hs 40;" f
|
||||||
makeTileFromPoly src/Tile.hs 34;" f
|
makeTileFromPoly src/Tile.hs 34;" f
|
||||||
@@ -4310,7 +4310,6 @@ moveProjectile src/Dodge/Projectile/Update.hs 262;" f
|
|||||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||||
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
||||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 248;" f
|
moveStuckGrenade src/Dodge/Projectile/Update.hs 248;" f
|
||||||
moveToSideFirstOutLink src/Dodge/Room/Warning.hs 74;" f
|
|
||||||
moveToSideNthOutLink src/Dodge/Room/Warning.hs 60;" f
|
moveToSideNthOutLink src/Dodge/Room/Warning.hs 60;" f
|
||||||
moveWall src/Dodge/Wall/Move.hs 29;" f
|
moveWall src/Dodge/Wall/Move.hs 29;" f
|
||||||
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
||||||
@@ -4327,18 +4326,18 @@ multiLookupTrie src/SimpleTrie.hs 57;" f
|
|||||||
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
||||||
muout src/Dodge/RoomLink.hs 129;" f
|
muout src/Dodge/RoomLink.hs 129;" f
|
||||||
muzFlareAt src/Dodge/HeldUse.hs 676;" f
|
muzFlareAt src/Dodge/HeldUse.hs 676;" f
|
||||||
mvButton src/Dodge/Placement/PlaceSpot.hs 177;" f
|
mvButton src/Dodge/Placement/PlaceSpot.hs 178;" f
|
||||||
mvCr src/Dodge/Placement/PlaceSpot.hs 187;" f
|
mvCr src/Dodge/Placement/PlaceSpot.hs 188;" f
|
||||||
mvFS src/Dodge/Placement/PlaceSpot.hs 190;" f
|
mvFS src/Dodge/Placement/PlaceSpot.hs 191;" f
|
||||||
mvGust src/Dodge/Update.hs 806;" f
|
mvGust src/Dodge/Update.hs 806;" f
|
||||||
mvLS src/Dodge/Placement/PlaceSpot.hs 218;" f
|
mvLS src/Dodge/Placement/PlaceSpot.hs 219;" f
|
||||||
mvP src/Dodge/Wall/Move.hs 54;" f
|
mvP src/Dodge/Wall/Move.hs 54;" f
|
||||||
mvPP src/Dodge/Placement/PlaceSpot.hs 184;" f
|
mvPP src/Dodge/Placement/PlaceSpot.hs 185;" f
|
||||||
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
|
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
|
||||||
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 314;" f
|
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 314;" f
|
||||||
mvPointToward src/Dodge/Base.hs 136;" f
|
mvPointToward src/Dodge/Base.hs 136;" f
|
||||||
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
|
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
|
||||||
mvProp src/Dodge/Placement/PlaceSpot.hs 174;" f
|
mvProp src/Dodge/Placement/PlaceSpot.hs 175;" f
|
||||||
mvPs src/Dodge/Wall/Move.hs 58;" f
|
mvPs src/Dodge/Wall/Move.hs 58;" f
|
||||||
myIntersectLineLine src/Geometry/Intersect.hs 207;" f
|
myIntersectLineLine src/Geometry/Intersect.hs 207;" f
|
||||||
myIntersectSegSeg src/Geometry/Intersect.hs 185;" f
|
myIntersectSegSeg src/Geometry/Intersect.hs 185;" f
|
||||||
@@ -4465,7 +4464,6 @@ picMap src/Picture/Base.hs 67;" f
|
|||||||
pickUpItem src/Dodge/Inventory/Add.hs 107;" f
|
pickUpItem src/Dodge/Inventory/Add.hs 107;" f
|
||||||
pickUpItemAt src/Dodge/Inventory/Add.hs 113;" f
|
pickUpItemAt src/Dodge/Inventory/Add.hs 113;" f
|
||||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
|
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
|
||||||
pickupTut src/Dodge/Room/Tutorial.hs 56;" f
|
|
||||||
pincerP src/Dodge/Creature/Boid.hs 61;" f
|
pincerP src/Dodge/Creature/Boid.hs 61;" f
|
||||||
pincerP' src/Dodge/Creature/Boid.hs 94;" f
|
pincerP' src/Dodge/Creature/Boid.hs 94;" f
|
||||||
pincerP'' src/Dodge/Creature/Boid.hs 104;" f
|
pincerP'' src/Dodge/Creature/Boid.hs 104;" f
|
||||||
@@ -4479,24 +4477,24 @@ pjRemoteSetDirection src/Dodge/Projectile/Update.hs 227;" f
|
|||||||
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
||||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
||||||
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
||||||
plMachine src/Dodge/Placement/PlaceSpot.hs 193;" f
|
plMachine src/Dodge/Placement/PlaceSpot.hs 194;" f
|
||||||
plNew src/Dodge/Base/NewID.hs 23;" f
|
plNew src/Dodge/Base/NewID.hs 23;" f
|
||||||
plNewID src/Dodge/Base/NewID.hs 7;" f
|
plNewID src/Dodge/Base/NewID.hs 7;" f
|
||||||
plNewUpID src/Dodge/Base/NewID.hs 13;" f
|
plNewUpID src/Dodge/Base/NewID.hs 13;" f
|
||||||
plNewUsing src/Dodge/Base/NewID.hs 31;" f
|
plNewUsing src/Dodge/Base/NewID.hs 31;" f
|
||||||
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
|
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
|
||||||
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 78;" f
|
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 78;" f
|
||||||
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 208;" f
|
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 209;" f
|
||||||
placePickOne src/Dodge/Placement/PlaceSpot.hs 42;" f
|
placePickOne src/Dodge/Placement/PlaceSpot.hs 43;" f
|
||||||
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 54;" f
|
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 55;" f
|
||||||
placeRandomPlacement src/Dodge/Placement/PlaceSpot.hs 45;" f
|
placeRandomPlacement src/Dodge/Placement/PlaceSpot.hs 46;" f
|
||||||
placeSpot src/Dodge/Placement/PlaceSpot.hs 30;" f
|
placeSpot src/Dodge/Placement/PlaceSpot.hs 31;" f
|
||||||
placeSpotID src/Dodge/Placement/PlaceSpot.hs 100;" f
|
placeSpotID src/Dodge/Placement/PlaceSpot.hs 101;" f
|
||||||
placeSpotID' src/Dodge/Placement/PlaceSpot.hs 106;" f
|
placeSpotID' src/Dodge/Placement/PlaceSpot.hs 107;" f
|
||||||
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f
|
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 90;" f
|
||||||
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 70;" f
|
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 71;" f
|
||||||
placeString src/Dodge/Render/MenuScreen.hs 61;" f
|
placeString src/Dodge/Render/MenuScreen.hs 61;" f
|
||||||
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 163;" f
|
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 164;" f
|
||||||
plainRegex src/Dodge/DisplayInventory.hs 196;" f
|
plainRegex src/Dodge/DisplayInventory.hs 196;" f
|
||||||
playIfFree src/Sound.hs 137;" f
|
playIfFree src/Sound.hs 137;" f
|
||||||
playPositionalSoundQueue src/Sound.hs 145;" f
|
playPositionalSoundQueue src/Sound.hs 145;" f
|
||||||
@@ -4639,7 +4637,7 @@ psPt src/Dodge/LevelGen/PlacementHelper.hs 24;" f
|
|||||||
psPtCont src/Dodge/LevelGen/PlacementHelper.hs 18;" f
|
psPtCont src/Dodge/LevelGen/PlacementHelper.hs 18;" f
|
||||||
psPtJpl src/Dodge/LevelGen/PlacementHelper.hs 12;" f
|
psPtJpl src/Dodge/LevelGen/PlacementHelper.hs 12;" f
|
||||||
psPtPl src/Dodge/LevelGen/PlacementHelper.hs 9;" f
|
psPtPl src/Dodge/LevelGen/PlacementHelper.hs 9;" f
|
||||||
psRandRanges src/Dodge/PlacementSpot.hs 250;" f
|
psRandRanges src/Dodge/PlacementSpot.hs 264;" f
|
||||||
psj src/Dodge/LevelGen/PlacementHelper.hs 70;" f
|
psj src/Dodge/LevelGen/PlacementHelper.hs 70;" f
|
||||||
psposAddLabel src/Dodge/PlacementSpot.hs 70;" f
|
psposAddLabel src/Dodge/PlacementSpot.hs 70;" f
|
||||||
pt0 src/Dodge/LevelGen/PlacementHelper.hs 54;" f
|
pt0 src/Dodge/LevelGen/PlacementHelper.hs 54;" f
|
||||||
@@ -4683,7 +4681,7 @@ qToV2 src/Quaternion.hs 56;" f
|
|||||||
qToV3 src/Quaternion.hs 53;" f
|
qToV3 src/Quaternion.hs 53;" f
|
||||||
quarterRoomSquare src/Dodge/Room/Procedural.hs 213;" f
|
quarterRoomSquare src/Dodge/Room/Procedural.hs 213;" f
|
||||||
quarterRoomTri src/Dodge/Room/Procedural.hs 177;" f
|
quarterRoomTri src/Dodge/Room/Procedural.hs 177;" f
|
||||||
quitCommand src/Dodge/Terminal.hs 109;" f
|
quitCommand src/Dodge/Terminal.hs 115;" f
|
||||||
qz src/Quaternion.hs 71;" f
|
qz src/Quaternion.hs 71;" f
|
||||||
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
||||||
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
|
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
|
||||||
@@ -4774,7 +4772,7 @@ renderShadows src/Render.hs 117;" f
|
|||||||
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 162;" f
|
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 162;" f
|
||||||
replacePutID src/Dodge/Placement/Instance/Wall.hs 102;" f
|
replacePutID src/Dodge/Placement/Instance/Wall.hs 102;" f
|
||||||
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
|
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
|
||||||
resetPLUse src/Dodge/PlacementSpot.hs 97;" f
|
resetPLUse src/Dodge/PlacementSpot.hs 99;" f
|
||||||
resetStride src/Dodge/Creature/State/WalkCycle.hs 24;" f
|
resetStride src/Dodge/Creature/State/WalkCycle.hs 24;" f
|
||||||
resetTerminal src/Dodge/WorldEffect.hs 101;" f
|
resetTerminal src/Dodge/WorldEffect.hs 101;" f
|
||||||
resizeFBOTO src/Framebuffer/Update.hs 203;" f
|
resizeFBOTO src/Framebuffer/Update.hs 203;" f
|
||||||
@@ -4819,7 +4817,7 @@ rmOutLinks src/Dodge/RoomLink.hs 138;" f
|
|||||||
roomC src/Dodge/Room/Room.hs 38;" f
|
roomC src/Dodge/Room/Room.hs 38;" f
|
||||||
roomCCrits src/Dodge/Room/Room.hs 260;" f
|
roomCCrits src/Dodge/Room/Room.hs 260;" f
|
||||||
roomCenterPillar src/Dodge/Room/Room.hs 119;" f
|
roomCenterPillar src/Dodge/Room/Room.hs 119;" f
|
||||||
roomCritLS src/Dodge/Room/RunPast.hs 24;" f
|
roomCritLS src/Dodge/Room/RunPast.hs 25;" f
|
||||||
roomCross src/Dodge/Room/Boss.hs 84;" f
|
roomCross src/Dodge/Room/Boss.hs 84;" f
|
||||||
roomGlassOctogon src/Dodge/Room/Boss.hs 21;" f
|
roomGlassOctogon src/Dodge/Room/Boss.hs 21;" f
|
||||||
roomMiniIntro src/Dodge/Room/Room.hs 114;" f
|
roomMiniIntro src/Dodge/Room/Room.hs 114;" f
|
||||||
@@ -4861,13 +4859,13 @@ rotateXY src/Polyhedra.hs 31;" f
|
|||||||
roundPoint2 src/Geometry/Intersect.hs 246;" f
|
roundPoint2 src/Geometry/Intersect.hs 246;" f
|
||||||
roundTank src/Dodge/Placement/Instance/Tank.hs 25;" f
|
roundTank src/Dodge/Placement/Instance/Tank.hs 25;" f
|
||||||
roundTankCross src/Dodge/Placement/Instance/Tank.hs 31;" f
|
roundTankCross src/Dodge/Placement/Instance/Tank.hs 31;" f
|
||||||
rpIsOffPath src/Dodge/PlacementSpot.hs 81;" f
|
rpIsOffPath src/Dodge/PlacementSpot.hs 82;" f
|
||||||
rpIsOnPath src/Dodge/PlacementSpot.hs 76;" f
|
rpIsOnPath src/Dodge/PlacementSpot.hs 76;" f
|
||||||
rpOffPathFromEdge src/Dodge/PlacementSpot.hs 86;" f
|
rpOffPathFromEdge src/Dodge/PlacementSpot.hs 88;" f
|
||||||
rpOnPathFromEdge src/Dodge/PlacementSpot.hs 92;" f
|
rpOnPathFromEdge src/Dodge/PlacementSpot.hs 94;" f
|
||||||
rprBool src/Dodge/PlacementSpot.hs 73;" f
|
rprBool src/Dodge/PlacementSpot.hs 73;" f
|
||||||
rprBoolShift src/Dodge/PlacementSpot.hs 112;" f
|
rprBoolShift src/Dodge/PlacementSpot.hs 114;" f
|
||||||
rprShift src/Dodge/PlacementSpot.hs 103;" f
|
rprShift src/Dodge/PlacementSpot.hs 105;" f
|
||||||
rsObjectColor src/Dodge/RadarSweep/Draw.hs 34;" f
|
rsObjectColor src/Dodge/RadarSweep/Draw.hs 34;" f
|
||||||
runPastStart src/Dodge/Room/Start.hs 72;" f
|
runPastStart src/Dodge/Room/Start.hs 72;" f
|
||||||
runStateWorld src/Dodge/Randify.hs 17;" f
|
runStateWorld src/Dodge/Randify.hs 17;" f
|
||||||
@@ -4940,7 +4938,8 @@ selectedItemScroll src/Dodge/Update/Scroll.hs 50;" f
|
|||||||
sensAboveDoor src/Dodge/Room/SensorDoor.hs 52;" f
|
sensAboveDoor src/Dodge/Room/SensorDoor.hs 52;" f
|
||||||
sensInsideDoor src/Dodge/Room/SensorDoor.hs 58;" f
|
sensInsideDoor src/Dodge/Room/SensorDoor.hs 58;" f
|
||||||
senseDamage src/Dodge/Machine/Update.hs 160;" f
|
senseDamage src/Dodge/Machine/Update.hs 160;" f
|
||||||
sensorCommand src/Dodge/Terminal.hs 83;" f
|
sensorCommand src/Dodge/Terminal.hs 84;" f
|
||||||
|
sensorReqToString src/Dodge/Terminal.hs 91;" f
|
||||||
sensorRoom src/Dodge/Room/SensorDoor.hs 25;" f
|
sensorRoom src/Dodge/Room/SensorDoor.hs 25;" f
|
||||||
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 45;" f
|
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 45;" f
|
||||||
sensorSPic src/Dodge/Machine/Draw.hs 70;" f
|
sensorSPic src/Dodge/Machine/Draw.hs 70;" f
|
||||||
@@ -4954,7 +4953,7 @@ setClickWorldPos src/Dodge/Update.hs 106;" f
|
|||||||
setClusterID src/Dodge/Combine/Graph.hs 116;" f
|
setClusterID src/Dodge/Combine/Graph.hs 116;" f
|
||||||
setDepth src/Picture/Base.hs 128;" f
|
setDepth src/Picture/Base.hs 128;" f
|
||||||
setDirPS src/Dodge/PlacementSpot.hs 50;" f
|
setDirPS src/Dodge/PlacementSpot.hs 50;" f
|
||||||
setFallback src/Dodge/PlacementSpot.hs 128;" f
|
setFallback src/Dodge/PlacementSpot.hs 132;" f
|
||||||
setInLinks src/Dodge/RoomLink.hs 51;" f
|
setInLinks src/Dodge/RoomLink.hs 51;" f
|
||||||
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
||||||
setInLinksPD src/Dodge/RoomLink.hs 74;" f
|
setInLinksPD src/Dodge/RoomLink.hs 74;" f
|
||||||
@@ -5018,11 +5017,11 @@ shellMag src/Dodge/Item/Ammo.hs 49;" f
|
|||||||
shellModule src/Dodge/Item/Scope.hs 123;" f
|
shellModule src/Dodge/Item/Scope.hs 123;" f
|
||||||
shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
||||||
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
||||||
shiftByV2 src/Dodge/PlacementSpot.hs 240;" f
|
shiftByV2 src/Dodge/PlacementSpot.hs 254;" f
|
||||||
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
||||||
shiftDraw src/Dodge/Render/ShapePicture.hs 78;" f
|
shiftDraw src/Dodge/Render/ShapePicture.hs 78;" f
|
||||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 84;" f
|
shiftDraw' src/Dodge/Render/ShapePicture.hs 84;" f
|
||||||
shiftInBy src/Dodge/PlacementSpot.hs 237;" f
|
shiftInBy src/Dodge/PlacementSpot.hs 251;" f
|
||||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 299;" f
|
shiftInvItems src/Dodge/Update/Input/InGame.hs 299;" f
|
||||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 338;" f
|
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 338;" f
|
||||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 332;" f
|
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 332;" f
|
||||||
@@ -5075,7 +5074,7 @@ shuffleRoomPos src/Dodge/Layout.hs 78;" f
|
|||||||
shuffleTail src/RandomHelp.hs 59;" f
|
shuffleTail src/RandomHelp.hs 59;" f
|
||||||
sigmoid src/Dodge/Base.hs 151;" f
|
sigmoid src/Dodge/Base.hs 151;" f
|
||||||
simpleCrSprings src/Dodge/Update.hs 883;" f
|
simpleCrSprings src/Dodge/Update.hs 883;" f
|
||||||
simpleTermMessage src/Dodge/Terminal.hs 180;" f
|
simpleTermMessage src/Dodge/Terminal.hs 186;" f
|
||||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 680;" f
|
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 680;" f
|
||||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
||||||
singleAmmo src/Dodge/Item/AmmoSlots.hs 62;" f
|
singleAmmo src/Dodge/Item/AmmoSlots.hs 62;" f
|
||||||
@@ -5102,7 +5101,7 @@ smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 646;" f
|
|||||||
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 518;" f
|
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 518;" f
|
||||||
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 466;" f
|
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 466;" f
|
||||||
smallPillar src/Dodge/Room/Pillar.hs 37;" f
|
smallPillar src/Dodge/Room/Pillar.hs 37;" f
|
||||||
smallRoom src/Dodge/Room/RunPast.hs 31;" f
|
smallRoom src/Dodge/Room/RunPast.hs 32;" f
|
||||||
smg src/Dodge/Item/Held/Stick.hs 58;" f
|
smg src/Dodge/Item/Held/Stick.hs 58;" f
|
||||||
smokeReducer src/Dodge/Item/Scope.hs 162;" f
|
smokeReducer src/Dodge/Item/Scope.hs 162;" f
|
||||||
sndV2 src/Geometry/Data.hs 73;" f
|
sndV2 src/Geometry/Data.hs 73;" f
|
||||||
@@ -5223,8 +5222,8 @@ t src/ShortShow.hs 33;" f
|
|||||||
tEast src/Dodge/Room/Corridor.hs 90;" f
|
tEast src/Dodge/Room/Corridor.hs 90;" f
|
||||||
tToBTree src/Dodge/Tree/Compose.hs 92;" f
|
tToBTree src/Dodge/Tree/Compose.hs 92;" f
|
||||||
tWest src/Dodge/Room/Corridor.hs 115;" f
|
tWest src/Dodge/Room/Corridor.hs 115;" f
|
||||||
tabComplete src/Dodge/Terminal.hs 133;" f
|
tabComplete src/Dodge/Terminal.hs 139;" f
|
||||||
tabComplete' src/Dodge/Terminal.hs 139;" f
|
tabComplete' src/Dodge/Terminal.hs 145;" f
|
||||||
takeN src/RandomHelp.hs 44;" f
|
takeN src/RandomHelp.hs 44;" f
|
||||||
takeNMore src/RandomHelp.hs 41;" f
|
takeNMore src/RandomHelp.hs 41;" f
|
||||||
takeOne src/RandomHelp.hs 22;" f
|
takeOne src/RandomHelp.hs 22;" f
|
||||||
@@ -5252,10 +5251,10 @@ targetingScope src/Dodge/Item/Scope.hs 38;" f
|
|||||||
telRoomLev src/Dodge/Room/Teleport.hs 14;" f
|
telRoomLev src/Dodge/Room/Teleport.hs 14;" f
|
||||||
teleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 528;" f
|
teleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 528;" f
|
||||||
termScreenColor src/Dodge/Terminal/Color.hs 10;" f
|
termScreenColor src/Dodge/Terminal/Color.hs 10;" f
|
||||||
termSoundLine src/Dodge/Terminal.hs 48;" f
|
termSoundLine src/Dodge/Terminal.hs 49;" f
|
||||||
termTextColor src/Dodge/Terminal.hs 51;" f
|
termTextColor src/Dodge/Terminal.hs 52;" f
|
||||||
terminalColor src/Dodge/Placement/Instance/Terminal.hs 70;" f
|
terminalColor src/Dodge/Placement/Instance/Terminal.hs 70;" f
|
||||||
terminalReturnEffect src/Dodge/Terminal.hs 184;" f
|
terminalReturnEffect src/Dodge/Terminal.hs 190;" f
|
||||||
terminalSPic src/Dodge/Machine/Draw.hs 29;" f
|
terminalSPic src/Dodge/Machine/Draw.hs 29;" f
|
||||||
terminalScreenGlow src/Dodge/Machine/Update.hs 35;" f
|
terminalScreenGlow src/Dodge/Machine/Update.hs 35;" f
|
||||||
terminalShape src/Dodge/Machine/Draw.hs 32;" f
|
terminalShape src/Dodge/Machine/Draw.hs 32;" f
|
||||||
@@ -5274,7 +5273,7 @@ textJustifyCenter src/Picture/Base.hs 212;" f
|
|||||||
textJustifyLeft src/Picture/Base.hs 208;" f
|
textJustifyLeft src/Picture/Base.hs 208;" f
|
||||||
textJustifyRight src/Picture/Base.hs 198;" f
|
textJustifyRight src/Picture/Base.hs 198;" f
|
||||||
textRight src/Picture/Base.hs 203;" f
|
textRight src/Picture/Base.hs 203;" f
|
||||||
textTerminal src/Dodge/Terminal.hs 34;" f
|
textTerminal src/Dodge/Terminal.hs 35;" f
|
||||||
textVMirror src/Picture/Base.hs 216;" f
|
textVMirror src/Picture/Base.hs 216;" f
|
||||||
tflat2 src/Picture/Data.hs 60;" f
|
tflat2 src/Picture/Data.hs 60;" f
|
||||||
tflat3 src/Picture/Data.hs 64;" f
|
tflat3 src/Picture/Data.hs 64;" f
|
||||||
@@ -5309,8 +5308,8 @@ tingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 574;" f
|
|||||||
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 566;" f
|
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 566;" f
|
||||||
titleOptionsMenu src/Dodge/Menu.hs 102;" f
|
titleOptionsMenu src/Dodge/Menu.hs 102;" f
|
||||||
titleOptionsNoWrite src/Dodge/Menu.hs 105;" f
|
titleOptionsNoWrite src/Dodge/Menu.hs 105;" f
|
||||||
tlDoEffect src/Dodge/Terminal.hs 118;" f
|
tlDoEffect src/Dodge/Terminal.hs 124;" f
|
||||||
tlSetStatus src/Dodge/Terminal.hs 115;" f
|
tlSetStatus src/Dodge/Terminal.hs 121;" f
|
||||||
tmUpdate src/Dodge/Update.hs 499;" f
|
tmUpdate src/Dodge/Update.hs 499;" f
|
||||||
toBinary src/Dodge/Inventory/SelectionList.hs 138;" f
|
toBinary src/Dodge/Inventory/SelectionList.hs 138;" f
|
||||||
toBothLnk src/Dodge/RoomLink.hs 121;" f
|
toBothLnk src/Dodge/RoomLink.hs 121;" f
|
||||||
@@ -5325,7 +5324,7 @@ toV2 src/Geometry/Data.hs 54;" f
|
|||||||
toV3 src/Geometry/Data.hs 57;" f
|
toV3 src/Geometry/Data.hs 57;" f
|
||||||
toV4 src/Geometry/Data.hs 60;" f
|
toV4 src/Geometry/Data.hs 60;" f
|
||||||
toggleCombineInv src/Dodge/DisplayInventory.hs 318;" f
|
toggleCombineInv src/Dodge/DisplayInventory.hs 318;" f
|
||||||
toggleCommands src/Dodge/Terminal.hs 93;" f
|
toggleCommands src/Dodge/Terminal.hs 99;" f
|
||||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 65;" f
|
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 65;" f
|
||||||
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 103;" f
|
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 103;" f
|
||||||
toggleJust src/MaybeHelp.hs 41;" f
|
toggleJust src/MaybeHelp.hs 41;" f
|
||||||
@@ -5417,11 +5416,12 @@ tryUseParent src/Dodge/Creature/State.hs 143;" f
|
|||||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
||||||
tutAnoTree src/Dodge/Room/Tutorial.hs 40;" f
|
tutAnoTree src/Dodge/Room/Tutorial.hs 43;" f
|
||||||
tutRezBox src/Dodge/Room/Tutorial.hs 77;" f
|
tutDrop src/Dodge/Room/Tutorial.hs 56;" f
|
||||||
|
tutRezBox src/Dodge/Room/Tutorial.hs 79;" f
|
||||||
tutRoomTree src/Dodge/Floor.hs 26;" f
|
tutRoomTree src/Dodge/Floor.hs 26;" f
|
||||||
tutRooms src/Dodge/Room/Tutorial.hs 63;" f
|
tutRooms src/Dodge/Room/Tutorial.hs 62;" f
|
||||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 93;" f
|
tutorialMessage1 src/Dodge/Room/Tutorial.hs 95;" f
|
||||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
||||||
@@ -5429,7 +5429,7 @@ twists src/Dodge/Creature/Test.hs 109;" f
|
|||||||
twoFlat src/Dodge/Creature/Test.hs 106;" f
|
twoFlat src/Dodge/Creature/Test.hs 106;" f
|
||||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 80;" f
|
twoFlatHRot src/Dodge/Item/HeldOffset.hs 80;" f
|
||||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
||||||
twoRoomPoss src/Dodge/PlacementSpot.hs 148;" f
|
twoRoomPoss src/Dodge/PlacementSpot.hs 154;" f
|
||||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 544;" f
|
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 544;" f
|
||||||
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 596;" f
|
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 596;" f
|
||||||
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 586;" f
|
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 586;" f
|
||||||
@@ -5448,10 +5448,10 @@ unsafeSwapKeys src/IntMapHelp.hs 74;" f
|
|||||||
unshadowBlock src/Dodge/Block.hs 39;" f
|
unshadowBlock src/Dodge/Block.hs 39;" f
|
||||||
untilJust src/MonadHelp.hs 7;" f
|
untilJust src/MonadHelp.hs 7;" f
|
||||||
untilJustCount src/MonadHelp.hs 14;" f
|
untilJustCount src/MonadHelp.hs 14;" f
|
||||||
unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 134;" f
|
unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 138;" f
|
||||||
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 140;" f
|
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 145;" f
|
||||||
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 123;" f
|
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 126;" f
|
||||||
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 192;" f
|
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 201;" f
|
||||||
updateAimPos src/Dodge/Update.hs 321;" f
|
updateAimPos src/Dodge/Update.hs 321;" f
|
||||||
updateAllNodes src/TreeHelp.hs 85;" f
|
updateAllNodes src/TreeHelp.hs 85;" f
|
||||||
updateArc src/Dodge/Tesla.hs 44;" f
|
updateArc src/Dodge/Tesla.hs 44;" f
|
||||||
@@ -5592,19 +5592,19 @@ useHotkey src/Dodge/Creature/YourControl.hs 70;" f
|
|||||||
useInventoryPath src/Dodge/HeldUse.hs 1446;" f
|
useInventoryPath src/Dodge/HeldUse.hs 1446;" f
|
||||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
|
useItem src/Dodge/Creature/Impulse/UseItem.hs 18;" f
|
||||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 24;" f
|
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 24;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 245;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 259;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 719;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 719;" f
|
||||||
useMagShield src/Dodge/Euse.hs 27;" f
|
useMagShield src/Dodge/Euse.hs 27;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
usePayload src/Dodge/Payload.hs 18;" f
|
usePayload src/Dodge/Payload.hs 18;" f
|
||||||
useRewindGun src/Dodge/HeldUse.hs 1406;" f
|
useRewindGun src/Dodge/HeldUse.hs 1406;" f
|
||||||
useRoomPosCond src/Dodge/PlacementSpot.hs 179;" f
|
useRoomPosCond src/Dodge/PlacementSpot.hs 188;" f
|
||||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 182;" f
|
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 191;" f
|
||||||
useStopWatch src/Dodge/HeldUse.hs 1387;" f
|
useStopWatch src/Dodge/HeldUse.hs 1387;" f
|
||||||
useTimeScrollGun src/Dodge/HeldUse.hs 1395;" f
|
useTimeScrollGun src/Dodge/HeldUse.hs 1395;" f
|
||||||
useUnusedLnk src/Dodge/PlacementSpot.hs 170;" f
|
useUnusedLnk src/Dodge/PlacementSpot.hs 179;" f
|
||||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 197;" f
|
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 207;" f
|
||||||
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 204;" f
|
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 214;" f
|
||||||
v2z src/Geometry/Vector3D.hs 93;" f
|
v2z src/Geometry/Vector3D.hs 93;" f
|
||||||
vCen3 src/Geometry/Vector3D.hs 115;" f
|
vCen3 src/Geometry/Vector3D.hs 115;" f
|
||||||
vInverse src/Geometry/Vector.hs 153;" f
|
vInverse src/Geometry/Vector.hs 153;" f
|
||||||
@@ -5645,7 +5645,7 @@ wallToSurface src/Dodge/Base/Collide.hs 172;" f
|
|||||||
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
||||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||||
warmupSound src/Dodge/HeldUse.hs 1440;" f
|
warmupSound src/Dodge/HeldUse.hs 1440;" f
|
||||||
warningRooms src/Dodge/Room/Warning.hs 25;" f
|
warningRooms src/Dodge/Room/Warning.hs 26;" f
|
||||||
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
|
wasdAim src/Dodge/Creature/YourControl.hs 126;" f
|
||||||
wasdDir src/Dodge/WASD.hs 17;" f
|
wasdDir src/Dodge/WASD.hs 17;" f
|
||||||
wasdM src/Dodge/WASD.hs 9;" f
|
wasdM src/Dodge/WASD.hs 9;" f
|
||||||
@@ -5659,7 +5659,6 @@ weaponBetweenPillars src/Dodge/Room/Room.hs 191;" f
|
|||||||
weaponEmptyRoom src/Dodge/Room/Room.hs 137;" f
|
weaponEmptyRoom src/Dodge/Room/Room.hs 137;" f
|
||||||
weaponLongCorridor src/Dodge/Room/Room.hs 216;" f
|
weaponLongCorridor src/Dodge/Room/Room.hs 216;" f
|
||||||
weaponRoom src/Dodge/Room/Room.hs 249;" f
|
weaponRoom src/Dodge/Room/Room.hs 249;" f
|
||||||
weaponTut src/Dodge/Room/Tutorial.hs 50;" f
|
|
||||||
weaponUnderCrits src/Dodge/Room/Room.hs 154;" f
|
weaponUnderCrits src/Dodge/Room/Room.hs 154;" f
|
||||||
wedgeGeom src/Dodge/Base.hs 42;" f
|
wedgeGeom src/Dodge/Base.hs 42;" f
|
||||||
wedgeOfThickness src/Dodge/Picture.hs 9;" f
|
wedgeOfThickness src/Dodge/Picture.hs 9;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user