Cleanup, improve auto wall rotate
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+13
-13
@@ -8,7 +8,6 @@ import Control.Monad
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntSet as IS
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import Data.Maybe
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import Data.Maybe (mapMaybe)
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import qualified Data.Set as S
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import Dodge.Cleat
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import Dodge.Data.AmmoType
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@@ -304,20 +303,21 @@ chasmSpitTerminal = do
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l3 = mntLightLnkShape shp $ resetPLUse $ rprBool $ \rp _ -> f rp East North
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l4 = mntLightLnkShape shp $ resetPLUse $ rprBool $ \rp _ -> f rp East South
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ls <- takeOne [[l1,l2],[l3,l4]
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--j ,[spanLightI (V2 120 0) (V2 120 300)]
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--j , [spanLightI (V2 0 128) (V2 300 128)]
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--j , [spanLightI (V2 300 0) (V2 0 300), sps0 $ putShape $ thinHighBar 95 0 300]
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,[spanLightI (V2 120 0) (V2 120 300)]
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, [spanLightI (V2 0 128) (V2 300 128)]
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, [spanLightI (V2 300 0) (V2 0 300), sps0 $ putShape $ thinHighBar 95 0 300]
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]
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gh <- takeOne [55,75,97]
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gird <- takeOne [girderZ gh 30 10,girder gh 30 10,girderV gh 30 10]
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dec <- takeOne $ -- replicate 3 [] <>
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[--[]
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-- ,[sps0 $ putShape $ gird (V2 30 0) (V2 30 300)
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-- ,sps0 $ putShape $ gird (V2 270 0) (V2 270 300)]
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-- ,[sps0 $ putShape $ gird (V2 0 20) (V2 300 20)]
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[sps0 $ putShape $ gird (V2 0 200) (V2 300 200)]
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dec <- takeOne $ replicate 3 [] <>
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[[sps0 $ putShape $ gird (V2 30 0) (V2 30 300)]
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,[sps0 $ putShape $ gird (V2 270 0) (V2 270 300)]
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,[sps0 $ putShape $ gird (V2 30 0) (V2 30 300),sps0 $ putShape $ gird (V2 270 0) (V2 270 300)]
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,[sps0 $ putShape $ gird (V2 0 20) (V2 300 20)]
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,[sps0 $ putShape $ gird (V2 0 200) (V2 300 200)]
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,[sps0 $ putShape $ gird (V2 0 280) (V2 300 280)]
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,[sps0 $ putShape $ gird (V2 0 20) (V2 300 20),sps0 $ putShape $ gird (V2 0 280) (V2 300 280)]
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]
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-- let y' = y & rmPmnts <>~ [l3, l4, l5]
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let y' = y & rmPmnts <>~ ls <> dec
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return $
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tToBTree "chasmTerm" $
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@@ -328,8 +328,8 @@ chasmSpitTerminal = do
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, return $ cleatOnward $ triggerDoorRoom i1
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]
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where
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f rp a b = FromEdge a 2 `S.member` (fold $ rp ^? rpType . rplsType)
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&& OnEdge b `S.member` (fold $ rp ^? rpType . rplsType)
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f rp a b = FromEdge a 2 `S.member` fold (rp ^? rpType . rplsType)
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&& OnEdge b `S.member` fold (rp ^? rpType . rplsType)
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polyChasm :: Int -> Float -> State LayoutVars Room
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polyChasm n x =
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