Tweak walk cycle parameters

This commit is contained in:
2021-06-09 00:01:56 +02:00
parent fb7a90df71
commit 3371e2ae79
16 changed files with 112 additions and 81 deletions
+2 -1
View File
@@ -13,6 +13,7 @@ import Dodge.Item.Weapon.UseEffect
import Dodge.WorldEvent.Flash
import Dodge.WorldEvent.ThingsHit
import Dodge.Picture.Layer
import Dodge.Creature.Test
import Picture
import Geometry.Vector
@@ -58,7 +59,7 @@ itemLaserScopeEffect
moveHammerUp !HammerDown = HammerReleased
moveHammerUp !_ = HammerUp
f _ cr invid w
| invid == _crInvSel cr = w
| invid == _crInvSel cr && crIsAiming' cr = w
& particles %~ (:) (makeLaserScope sp ep reloadFrac)
& creatures . ix (_crID cr) . crInv . ix invid . itHammer %~ moveHammerUp
& laserScopeTargetGlow col glowPoint