Auto create tree structure for held item ammo, add derive instances
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@@ -101,7 +101,7 @@ miniGunUse i =
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& heldAim . aimRange .~ 1
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& heldAim . aimStance .~ TwoHandUnder
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& heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
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& heldAmmoTypes .~ [BulletAmmo]
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& heldAmmoTypes .~ [BeltBulletAmmo]
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miniGunX :: Int -> Item
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miniGunX i =
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