Rmove overlay framebuffer, directly draw overlay instead
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+5
-5
@@ -15,6 +15,11 @@ import Dodge.Tree
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import LensHelp
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import RandomHelp
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-- | A test level tree.
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initialRoomTree :: State (StdGen, Int) (MetaTree Room String)
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initialRoomTree = annoToRoomTree initialAnoTree
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--initialRoomTree = annoToRoomTree startWorldTreeTest
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startWorldTreeTest :: Annotation
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startWorldTreeTest =
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OnwardList $
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@@ -106,8 +111,3 @@ initialAnoTree =
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-- ,[Corridor]
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AnTree $ randomFourCornerRoom [] >>= rToOnward "randomFourCornerRoom" . pure . cleatOnward
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]
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-- | A test level tree.
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initialRoomTree :: State (StdGen, Int) (MetaTree Room String)
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--initialRoomTree = annoToRoomTree initialAnoTree
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initialRoomTree = annoToRoomTree startWorldTreeTest
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