Add check to cylinder segment collision, break rocket projectiles

This commit is contained in:
2025-10-12 00:26:48 +01:00
parent 8245115763
commit 33de1f79b6
9 changed files with 147 additions and 91 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ drawShell mcol pj =
mcol
shellShape :: Shape
shellShape = colorSH black $ upperPrismPoly Small Typical 4 $ map toV2 [(-6, 4), (-6, -4), (6, -4), (8, 0), (6, 4)]
shellShape = colorSH (greyN 0.5) $ upperPrismPoly Small Typical 4 $ map toV2 [(-6, 4), (-6, -4), (6, -4), (8, 0), (6, 4)]
drawRemoteShell :: Projectile -> SPic
drawRemoteShell pj