Continue reorganising records into functions
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@@ -25,8 +25,7 @@ bangRod =
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& itUse . heldDelay . rateMax .~ 12
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& itType .~ HELD BANGROD
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& itUse . heldAim . aimWeight .~ 8
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& itUse . heldAim . aimRange .~ 1
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& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
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-- & itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
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-- & itUse . heldAim . aimHandlePos .~ 5
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos .~ V2 30 0
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& itUse . heldAim . aimMuzzles . ix 0 . mzFlareType .~ HeavySmokeFlare
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@@ -54,7 +53,7 @@ sniperRifle =
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elephantGun
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& itType .~ HELD SNIPERRIFLE
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& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0
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& itUse . heldAim . aimZoom .~ defaultItZoom{_izMax = 0.5, _izMin = 0.5,_izFac = 1}
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-- & itUse . heldAim . aimZoom .~ defaultItZoom{_izMax = 0.5, _izMin = 0.5,_izFac = 1}
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--machineGun :: Item
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--machineGun =
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