Improve normal maps on ground and walls

This commit is contained in:
2023-03-19 23:52:19 +00:00
parent e90989ee2d
commit 33f31aa385
24 changed files with 112 additions and 178 deletions
+1 -2
View File
@@ -9,6 +9,5 @@ void main()
{
fCol = vCol;
fPos = vPos;
fNorm = vNorm;
//fNorm = vec4(vPos.x,vPos.y+2,vPos.z,1);
fNorm = vec4(vNorm.xyz - vPos.xyz,1);
}