Improve normal maps on ground and walls
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@@ -60,6 +60,8 @@ data RenderData = RenderData
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, _floorShader :: FullShader
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, _toNormalMaps :: TO
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, _toDiffuse :: TO
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, _wallVBO :: VBO
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, _wallShader :: FullShader
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}
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makeLenses ''RenderData
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