Improve normal maps on ground and walls

This commit is contained in:
2023-03-19 23:52:19 +00:00
parent e90989ee2d
commit 33f31aa385
24 changed files with 112 additions and 178 deletions
+1 -2
View File
@@ -19,7 +19,6 @@ data Wall = Wall
{ _wlLine :: (Point2, Point2)
, _wlID :: Int
, _wlColor :: Color
-- , _wlSeen :: Bool
, _wlOpacity :: Opacity
, _wlPathable :: Bool
, _wlPenetrable :: Bool
@@ -40,7 +39,7 @@ data Opacity
= SeeThrough
| SeeAbove
| DrawnWall {_opDraw :: WallDraw} -- Wall -> SPic
| Opaque
| Opaque {_opTexture :: Int}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data WallDraw = DrawForceField