Improve normal maps on ground and walls

This commit is contained in:
2023-03-19 23:52:19 +00:00
parent e90989ee2d
commit 33f31aa385
24 changed files with 112 additions and 178 deletions
+4 -2
View File
@@ -14,15 +14,17 @@ switchWallCol col = defaultSwitchWall & wlColor .~ col
defaultAutoWall :: Wall
defaultAutoWall =
defaultDoorWall'
defaultDoorWall
& wlColor .~ dim yellow
& wlPathable .~ True
& wlOpacity .~ Opaque 9
defaultSwitchWall :: Wall
defaultSwitchWall =
defaultDoorWall'
defaultDoorWall
& wlColor .~ red
& wlPathable .~ False
& wlOpacity .~ Opaque 0
defaultDoor :: Door
defaultDoor =
+5 -4
View File
@@ -13,7 +13,8 @@ defaultWall =
{ _wlLine = (V2 0 0, V2 50 0)
, _wlID = 0
, _wlColor = greyN 0.6
, _wlOpacity = Opaque
--, _wlOpacity = Opaque 11
, _wlOpacity = Opaque 11
, _wlPathable = False
, _wlPenetrable = False
, _wlFireThrough = False
@@ -28,8 +29,8 @@ defaultWall =
, _wlBouncy = True
}
defaultDoorWall' :: Wall
defaultDoorWall' =
defaultDoorWall :: Wall
defaultDoorWall =
defaultWall
{ _wlPathable = True
, _wlMaterial = Metal
@@ -63,7 +64,7 @@ defaultDirtWall =
{ _wlLine = (V2 0 0, V2 50 0)
, _wlID = 0
, _wlColor = dirtColor
, _wlOpacity = Opaque
, _wlOpacity = Opaque 6
, _wlRotateTo = False
, _wlFireThrough = True
, _wlPenetrable = True