Improve normal maps on ground and walls

This commit is contained in:
2023-03-19 23:52:19 +00:00
parent e90989ee2d
commit 33f31aa385
24 changed files with 112 additions and 178 deletions
+1 -1
View File
@@ -16,7 +16,7 @@ shootShatter it cr w =
collidePointWallsFilter canshatter sp ep w
where
canshatter wl = case _wlOpacity wl of
Opaque -> True
Opaque {} -> True
SeeThrough -> True
_ -> False
sp = _crPos cr +.+ aimingMuzzlePos cr it *.* unitVectorAtAngle dir