Improve normal maps on ground and walls
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@@ -89,7 +89,7 @@ baseBlockPane =
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{ _wlLine = (V2 0 0, V2 50 0)
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, _wlID = 0
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, _wlColor = greyN 0.5
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, _wlOpacity = Opaque
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, _wlOpacity = Opaque 10
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, _wlUnshadowed = True
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, _wlFireThrough = True
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, _wlPenetrable = True
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