Move GenWorld fields into World
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@@ -1,7 +1,8 @@
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module Dodge.Default.Room where
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import Data.Tile
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import Geometry.Data
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import Dodge.LevelGen.Data
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--import Dodge.LevelGen.Data
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import Dodge.Data
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import qualified Data.IntMap.Strict as IM
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import qualified Data.Set as S
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@@ -99,6 +99,8 @@ defaultWorld = World
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, _doubleMouseHammer = HammerUp
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, _backspaceTimer = 0
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, _genParams = GenParams M.empty
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, _genPlacements = IM.empty
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, _genRooms = IM.empty
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}
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youLight :: TempLightSource
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youLight = TLS
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