Cleanup creature update slightly, add show instance for impulses
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@@ -24,17 +24,17 @@ import Control.Lens
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launcherCrit :: Creature
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launcherCrit = defaultCreature
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{ _crPict = basicCrPict red
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, _crUpdate = stateUpdate $ impulsiveAI $ chainCreatureUpdatesLR
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[ Left performActions
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, Left $ watchUpdateStrat
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, _crUpdate = stateUpdate $ impulsiveAI $ chainCreatureUpdates
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[ performActions
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, watchUpdateStrat
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[ (crHasTargetLOS, \_ _ -> StrategyActions (ShootAt 0) [retreatFire])
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, (const crAwayFromPost, const goToPostStrat)
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]
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, Left $ perceptionUpdate' [0]
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, Right doStrategyActions
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, Right reloadOverride
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, Left targetYouWhenCognizant
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, Right $ overrideInternal
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, perceptionUpdate [0]
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, const doStrategyActions
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, const reloadOverride
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, targetYouWhenCognizant
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, const $ overrideInternal
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(\cr -> crHasTarget' cr && crStratConMatches' (GetTo (V2 0 0)) cr)
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(crActionPlan . crStrategy .~ WatchAndWait)
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]
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