Cleanup creature update slightly, add show instance for impulses

This commit is contained in:
2022-03-26 08:08:16 +00:00
parent ae7fbe29c2
commit 3698a738f3
17 changed files with 158 additions and 198 deletions
+8 -8
View File
@@ -26,9 +26,9 @@ import Control.Lens
ltAutoCrit :: Creature
ltAutoCrit = defaultCreature
{ _crPict = basicCrPict red
, _crUpdate = stateUpdate $ impulsiveAI $ chainCreatureUpdatesLR
[ Left performActions
, Left $ watchUpdateStrat
, _crUpdate = stateUpdate $ impulsiveAI $ chainCreatureUpdates
[ performActions
, watchUpdateStrat
[ (crHasTargetLOS, \_ _ -> StrategyActions (ShootAt 0)
[DoActionIf (const $ not . crIsAiming) drawWeapon
,DoActionThen
@@ -38,11 +38,11 @@ ltAutoCrit = defaultCreature
)
, (const crAwayFromPost, const goToPostStrat)
]
, Left $ perceptionUpdate' [0]
, Right doStrategyActions
, Right reloadOverride
, Left targetYouWhenCognizant
, Right $ overrideInternal
, perceptionUpdate [0]
, const doStrategyActions
, const reloadOverride
, targetYouWhenCognizant
, const $ overrideInternal
(\cr -> crHasTarget' cr && crStratConMatches' (GetTo (V2 0 0)) cr)
(crActionPlan . crStrategy .~ WatchAndWait)
]