Use vertex pulling for wall shadows
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@@ -27,8 +27,10 @@ sizeFBOs cfig rdata =
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GL_NEAREST
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GL_NEAREST
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GL_RGBA8
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GL_RGBA16F -- i am not sure if this should not be GL_RGBA32F
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GL_RGBA16F
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GL_RGBA16F -- could possibly recover using depth in a clever way
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-- but probably not, because the projection matrix is
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-- not always on-center
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GL_RGBA16F -- make this smaller?
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)
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rdata
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[fboBase, fboCloud]
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