Partially implement a framebuffer object for bluring shadows

This commit is contained in:
jgk
2021-03-16 20:27:05 +01:00
parent 76a4731785
commit 3707954913
10 changed files with 108 additions and 15 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
#version 430 core
layout (location = 0) in vec4 params;
layout (location = 1) in vec2 winSizea;
layout (location = 1) in vec2 texCoor;
out vec4 vParams;
out vec2 vWinSize;