Tweak module display and logic

This commit is contained in:
2023-01-12 12:51:24 +00:00
parent 94c0af97fd
commit 37e26f53e6
19 changed files with 250 additions and 80 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ initialAnoTree =
[ IntAnno $ AnTree . startRoom
, IntAnno $
PassthroughLockKeyLists
[(sensorRoomRunPast ELECTRICAL, takeOne [CRAFT STATICMODULE, HELD SPARKGUN])]
[(sensorRoomRunPast ELECTRICAL, takeOne [CRAFT (BULPAYLOADMODULE TeslaBall), HELD SPARKGUN])]
itemRooms
, IntAnno $ AnTree . lasSensorTurretTest
, -- , AnRoom $ tanksRoom [] [] <&> rmPmnts .~ []