Refactor targeting
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@@ -71,7 +71,7 @@ unsafeBlinkGun = blinkGun
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forceFieldGun :: Item
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forceFieldGun = defaultWeapon
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{ _itConsumption = defaultLoadable & laAmmoType .~ ForceFieldAmmo forceField
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, _itTargeting = targetRBPress & tgDraw .~ targetDistanceDraw
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, _itTargeting = targetRBPress & tgDraw .~ TargetDistanceDraw
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, _itParams = ParamMID Nothing
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}
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& itUse . rUse .~ HeldForceField --useForceFieldGun
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