Add flavour text, start smoke, support for different reload sounds
This commit is contained in:
+29
-27
@@ -6,6 +6,10 @@ import Dodge.Creature
|
||||
--import Dodge.Base
|
||||
import Dodge.Floor
|
||||
import Dodge.Layout
|
||||
import Dodge.Story
|
||||
import Dodge.WorldEvent.Cloud
|
||||
import Dodge.SoundLogic
|
||||
import Dodge.SoundLogic.Synonyms
|
||||
|
||||
import System.Random
|
||||
import qualified Data.Set as S
|
||||
@@ -17,35 +21,33 @@ initializeWorld w = w
|
||||
|
||||
firstWorld :: IO World
|
||||
firstWorld = do
|
||||
-- i <- randomRIO (0,5000)
|
||||
let i = 2
|
||||
i <- randomRIO (0,5000)
|
||||
-- let i = 2
|
||||
putStrLn $ "Seed for level generation: " ++ show ( i :: Int)
|
||||
return $ generateLevelFromRoomList levx $ initialWorld {_randGen = mkStdGen i}
|
||||
|
||||
initialWorld :: World
|
||||
initialWorld = defaultWorld
|
||||
{ _keys = S.empty
|
||||
, _cameraCenter = (0,0)
|
||||
, _cameraRot = 0
|
||||
, _cameraZoom = 1
|
||||
, _creatures = IM.fromList [(0,startCr)]
|
||||
, _projectiles = IM.empty
|
||||
, _walls = IM.empty
|
||||
, _forceFields = IM.empty
|
||||
, _floorItems = IM.empty
|
||||
, _randGen = mkStdGen 2
|
||||
, _mousePos = (0,0)
|
||||
, _testString = []
|
||||
, _yourID = 0
|
||||
, _worldEvents = id
|
||||
, _pressPlates = IM.empty
|
||||
, _buttons = IM.empty
|
||||
, _soundQueue = []
|
||||
, _sounds = M.empty
|
||||
, _decorations = IM.empty
|
||||
, _storedLevel = Nothing
|
||||
, _menuLayers = [LevelMenu 1]
|
||||
, _worldState = M.empty
|
||||
}
|
||||
|
||||
|
||||
{ _keys = S.empty
|
||||
, _cameraCenter = (0,0)
|
||||
, _cameraRot = 0
|
||||
, _cameraZoom = 10
|
||||
, _creatures = IM.fromList [(0,startCr)]
|
||||
, _projectiles = IM.empty
|
||||
, _walls = IM.empty
|
||||
, _forceFields = IM.empty
|
||||
, _floorItems = IM.empty
|
||||
, _randGen = mkStdGen 2
|
||||
, _mousePos = (0,0)
|
||||
, _testString = []
|
||||
, _yourID = 0
|
||||
, _worldEvents = soundOncePos foamSprayFadeOutSound (0,0) . foldr ((.) . makeStartCloudAt) id [(x,y) | x <- [-5,-3..5] , y <- [-5,-3..5]]
|
||||
, _pressPlates = IM.empty
|
||||
, _buttons = IM.empty
|
||||
, _soundQueue = []
|
||||
, _sounds = M.empty
|
||||
, _decorations = IM.empty
|
||||
, _storedLevel = Nothing
|
||||
, _menuLayers = [TerminalMessage 300 rezText']
|
||||
, _worldState = M.empty
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user