Add flavour text, start smoke, support for different reload sounds
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@@ -41,6 +41,7 @@ pushSideEffects w = w
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For most menus the only way to change the world is using event handling. -}
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update' :: World -> World
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update' w = case _menuLayers w of
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(TerminalMessage t xs:mls) -> w & menuLayers .~ (TerminalMessage (max (t-1) 0) xs:mls)
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(WaitMessage s i: _)
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| i < 1 -> w & dbArg _worldEvents
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| otherwise -> w & menuLayers %~ ( (WaitMessage s (i-1) :) . tail )
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