Refactor wall zoning, remove streaming

This commit is contained in:
2022-07-23 12:29:29 +01:00
parent 39f4555697
commit 39778f46fb
30 changed files with 396 additions and 163 deletions
-2
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@@ -22,7 +22,6 @@ import Dodge.Zoning.Creature
import FoldableHelp
import Dodge.Data
import Dodge.Base
import Dodge.Zone
import Dodge.RadarSweep
import Dodge.SoundLogic
import Dodge.Item.Weapon.LaserPath
@@ -36,7 +35,6 @@ import Sound.Data
import qualified Data.Map.Strict as M
import Data.Maybe
import qualified Streaming.Prelude as S
import qualified SDL
autoEffect :: (Item -> Creature -> World -> World) -> Int -> SoundID -> Item -> Creature -> World -> World
autoEffect eff t sid itm cr w
+1
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@@ -1,4 +1,5 @@
module Dodge.Item.Weapon.Grenade where
import Dodge.Zoning.Wall
import Dodge.Data
import Dodge.Base
import Dodge.Zone