Refactor wall zoning, remove streaming
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@@ -22,7 +22,6 @@ import Dodge.Zoning.Creature
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import FoldableHelp
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import Dodge.Data
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import Dodge.Base
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import Dodge.Zone
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import Dodge.RadarSweep
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import Dodge.SoundLogic
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import Dodge.Item.Weapon.LaserPath
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@@ -36,7 +35,6 @@ import Sound.Data
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import qualified Streaming.Prelude as S
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import qualified SDL
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autoEffect :: (Item -> Creature -> World -> World) -> Int -> SoundID -> Item -> Creature -> World -> World
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autoEffect eff t sid itm cr w
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@@ -1,4 +1,5 @@
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module Dodge.Item.Weapon.Grenade where
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import Dodge.Zoning.Wall
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import Dodge.Data
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import Dodge.Base
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import Dodge.Zone
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