Remove unnecessary projectile code
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@@ -36,7 +36,7 @@ createShell homing mdetonator mscreen pjtype payload muz cr w = w
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, _prjPayload = payload
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, _prjTimer = lifespan
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, _prjUpdates =
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[ CollisionEffectPU (homing ^? phRemoteID) mdetonator mscreen
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[ CollisionEffectPU mdetonator mscreen
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, TimePU
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, StartSpinPU (lifespan - 15) (_crID cr) spinamount
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, RemoteDirectionPU (lifespan - thrustdelay) 0
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