Refactor creature zoning
This commit is contained in:
+59
-17
@@ -1,20 +1,62 @@
|
||||
module Dodge.Zoning.Base where
|
||||
import Geometry
|
||||
import Geometry.Zone
|
||||
import qualified IntMapHelp as IM
|
||||
|
||||
--zoneOfCirc :: Float -> Point2 -> Float -> [Int2]
|
||||
--zoneOfCirc zsize p r = zoneOfRect' x (p +.+ V2 r r) (p -.- V2 r r)
|
||||
import Control.Lens
|
||||
import Data.Maybe
|
||||
|
||||
zoneOfCirc :: Float -> Point2 -> Float -> [Int2]
|
||||
zoneOfCirc zsize p r = zoneOfRect' zsize (p +.+ V2 r r) (p -.- V2 r r)
|
||||
|
||||
zoneOfRect' :: Float -> Point2 -> Point2 -> [Int2]
|
||||
zoneOfRect' s sp ep = [V2 x y | x <- makeIntInterval sx ex, y <- makeIntInterval sy ey]
|
||||
where
|
||||
V2 sx sy = zoneOfPoint' s sp
|
||||
V2 ex ey = zoneOfPoint' s ep
|
||||
|
||||
makeIntInterval :: Int -> Int -> [Int]
|
||||
makeIntInterval x y
|
||||
| x < y = [x..y]
|
||||
| otherwise = [y..x]
|
||||
|
||||
makeInt2Interval :: Int2 -> Int2 -> [Int2]
|
||||
makeInt2Interval (V2 x1 y1) (V2 x2 y2)
|
||||
= [(V2 x y) | x <- makeIntInterval x1 x2, y <- makeIntInterval y1 y2]
|
||||
|
||||
zoneOfPoint' :: Float -> Point2 -> Int2
|
||||
zoneOfPoint' s = fmap (divTo s)
|
||||
|
||||
zoneOfSeg' :: Float -> Point2 -> Point2 -> [Int2]
|
||||
zoneOfSeg' s sp ep = map (zoneOfPoint' s) (sp : xIntercepts' s sp ep ++ yIntercepts' s sp ep)
|
||||
|
||||
zoneExtract :: Monoid m => Int2 -> IM.IntMap (IM.IntMap m) -> m
|
||||
zoneExtract (V2 x y) = fromMaybe mempty . (^? ix x . ix y)
|
||||
--
|
||||
--zoneOfRect' :: Float -> Point2 -> Point2 -> [Int2]
|
||||
--zoneOfRect' s sp ep = [V2 x y | x <- makeInterval sx ex, y <- makeInterval sy ey]
|
||||
-- where
|
||||
-- V2 sx sy = zoneOfPoint s sp
|
||||
-- V2 ex ey = zoneOfPoint s ep
|
||||
--
|
||||
--zoneOfPoint :: Float -> Point2 -> Int2
|
||||
--{-# INLINE zoneOfPoint #-}
|
||||
--zoneOfPoint s = fmap (divTo s)
|
||||
--
|
||||
--zoneExtract :: Monoid m => Int2 -> IM.IntMap (IM.IntMap m) -> m
|
||||
--zoneExtract (x,y) = ix x . ix y
|
||||
--
|
||||
--zonesExtract :: Monoid m => [Int2] -> IM.IntMap (IM.IntMap m) -> m
|
||||
--zonesExtract xs = fold (flip zoneExtract xs)
|
||||
zonesExtract :: Monoid m => IM.IntMap (IM.IntMap m) -> [Int2] -> m
|
||||
zonesExtract im = foldMap (flip zoneExtract im)
|
||||
|
||||
xIntercepts' :: Float -> Point2 -> Point2 -> [Point2]
|
||||
{-# INLINE xIntercepts' #-}
|
||||
xIntercepts' s (V2 sx sy) (V2 ex ey)
|
||||
| xdx == 0 = []
|
||||
| xdx > 0 = zipWith V2 [sx',sx'+xdx*50..ex] ([sy',sy'+ydx*50..ey] ++ repeat ey)
|
||||
| otherwise = zipWith V2 [sx'-50,sx'+xdx*50-50..ex-50] ([sy',sy'+ydx*50..ey] ++ repeat ey)
|
||||
where
|
||||
xdx = signum (ex - sx)
|
||||
ydx = (ey - sy) / abs (ex - sx) -- carefull: if this is zero
|
||||
|
||||
sy' = sy + ydx * abs (sx - sx')
|
||||
sx' | xdx < 0 = sx - modTo s sx
|
||||
| otherwise = s + sx - modTo s sx
|
||||
|
||||
yIntercepts' :: Float -> Point2 -> Point2 -> [Point2]
|
||||
{-# INLINE yIntercepts' #-}
|
||||
yIntercepts' s sp ep = map f $ xIntercepts' s (f sp) (f ep)
|
||||
where
|
||||
f (V2 x y) = V2 y x
|
||||
|
||||
zoneMonoid :: Semigroup m => Int2 -> m -> IM.IntMap (IM.IntMap m) -> IM.IntMap (IM.IntMap m)
|
||||
zoneMonoid (V2 x y) a = IM.insertWith f x $ IM.singleton y a
|
||||
where
|
||||
f _ = IM.insertWith (<>) y a
|
||||
|
||||
Reference in New Issue
Block a user