Cleanup preload, add basic frame time checking
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@@ -12,7 +12,6 @@ import qualified Data.Map as M
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import Control.Lens
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playSoundQueue :: SoundData a -> [Int] -> IO ()
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playSoundQueue sd ns =
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forM_ ns $ \n -> playIfFree (_loadedChunks sd IM.! n) Mix.Once
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