Make bezierGun set target on right click
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@@ -118,7 +118,7 @@ movementSideEff cr w
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invSideEff :: Creature -> World -> World
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invSideEff cr w = weaponReloadSounds cr $ IM.foldrWithKey f w (_crInv cr)
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where
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where
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f i it w' = case it ^? itEffect . itInvEffect of
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Nothing -> w'
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Just g -> g cr i w'
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