Add haddocks and/or cleanup

This commit is contained in:
2021-04-04 16:26:06 +02:00
parent 1231939482
commit 3b417c4966
10 changed files with 174 additions and 116 deletions
+2 -2
View File
@@ -14,7 +14,7 @@ crIsArmouredFrom p cr
-- even though angleVV can generate NaN, the comparison seems to deal with it
crOnSeg :: Point2 -> Point2 -> Creature -> Bool
crOnSeg p1 p2 cr = circOnLine p1 p2 (_crPos cr) (_crRad cr)
crOnSeg p1 p2 cr = circOnSeg p1 p2 (_crPos cr) (_crRad cr)
crNearSeg :: Float -> Point2 -> Point2 -> Creature -> Bool
crNearSeg d p1 p2 cr = circOnLine p1 p2 (_crPos cr) (_crRad cr + d)
crNearSeg d p1 p2 cr = circOnSeg p1 p2 (_crPos cr) (_crRad cr + d)