Add clicker items that use other items with a one frame delay
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@@ -167,6 +167,7 @@ itemToFunction itm = case itm ^. itType of
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EQUIP{} -> EquipmentPlatformSF
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ATTACH SHELLPAYLOAD{} -> AmmoPayloadSF LauncherAmmo
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DROPPER{} -> GadgetPlatformSF
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CLICKER{} -> GadgetPlatformSF
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_ -> NoSF
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structureToPotentialFunction ::
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