Disable face culling on fixed layer, for aim sweep reverse winding
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@@ -291,7 +291,7 @@ aimDelaySweep u = fold $ do
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drawAimSweep :: Creature -> World -> Picture
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drawAimSweep cr w = fold $ do
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a <- safeArgV (mwp -.- p)
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a <- safeArgV (mwp - p)
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return $
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uncurryV translate (worldPosToScreen campos p) $
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arcFull
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