Start to implement lock and key system
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@@ -74,7 +74,10 @@ armourChaseCrit = defaultCreature
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, _crHP = 300
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, _crPict = enemyPict green
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, _crState = defaultState {_goals = [[Wait]]}
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, _crInv = IM.fromList [(0,frontArmour)]
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, _crInv = IM.fromList
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[(0,frontArmour)
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,(1,medkit 200)
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]
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}
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miniGunCrit :: Creature
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miniGunCrit = defaultCreature
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