Add laser tunnel lock-key combination
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@@ -57,10 +57,9 @@ itemCombinations =
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, p [p 2 TUBE,o HARDWARE] launcher
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, p [p 2 TUBE,o LAUNCHER] (launcherX 2)
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, p [p 2 TUBE,o $ LAUNCHERX 2] (launcherX 3)
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, po [TRANSMITTER,MINIDISPLAY,LAUNCHER] remoteLauncher
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, po [LIGHTER,PIPE,CAN] flameStick
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] ++ [ p [p 2 TUBE,o $ LAUNCHERX i] (launcherX (i+1)) | i <- [2..9]]
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++
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[ po [LIGHTER,PIPE,CAN] flameStick
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, po [FLAMESTICK,CAN,PUMP] blowTorch
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, po [FLAMESTICK,DRUM] flameThrower
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, po [FLAMETHROWER,DRUM] flameWall
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@@ -163,7 +162,7 @@ moduleCombinations =
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amod cts str func = (cts,ItemModule [str] 1 func)
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homingLaunchers :: [Item]
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homingLaunchers = launcher : [launcherX i | i <- [2..3]]
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homingLaunchers = launcher : [launcherX i | i <- [2..10]]
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bulletWeapons :: [Item]
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bulletWeapons = [bangStick i | i <- [1..9] ]
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