Cleanup
This commit is contained in:
@@ -2599,7 +2599,7 @@ attachOnward src/Dodge/Tree/Compose.hs 95;" f
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attachOnward' src/Dodge/Tree/Compose.hs 98;" f
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attachTree src/Dodge/Tree/Compose.hs 38;" f
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attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 75;" f
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attribSize src/Shader/Compile.hs 193;" f
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attribSize src/Shader/Compile.hs 139;" f
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autoAmr src/Dodge/Item/Held/Rod.hs 39;" f
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autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 488;" f
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autoCrit src/Dodge/Creature/AutoCrit.hs 10;" f
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@@ -2710,7 +2710,7 @@ brightX src/Color.hs 116;" f
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btSPic src/Dodge/Render/ShapePicture.hs 129;" f
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btText src/Dodge/Inventory/SelectionList.hs 237;" f
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bufferEBO src/Shader/Bind.hs 28;" f
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bufferPerspectiveMatrixUBO src/Dodge/Render.hs 402;" f
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bufferPerspectiveMatrixUBO src/Dodge/Render.hs 396;" f
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bufferPokedVBO src/Shader/Bind.hs 19;" f
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bufferShaderLayers src/Shader/Bind.hs 32;" f
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bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
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@@ -2766,7 +2766,7 @@ checkConnection src/Dodge/Inventory/Swap.hs 66;" f
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checkDeath src/Dodge/Creature/Update.hs 70;" f
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checkDeath' src/Dodge/Creature/Update.hs 73;" f
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checkEndGame src/Dodge/Update.hs 766;" f
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checkErrorGL src/Shader/Compile.hs 140;" f
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checkErrorGL src/Shader/Compile.hs 86;" f
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checkFBO src/Framebuffer/Check.hs 6;" f
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checkGLError src/GLHelp.hs 14;" f
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checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
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@@ -2867,7 +2867,7 @@ compP2A src/Dodge/ShiftPoint.hs 11;" f
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compactDraw src/Dodge/LevelGen.hs 94;" f
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compactDraw' src/Dodge/LevelGen.hs 105;" f
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compactDrawTree src/Dodge/LevelGen.hs 88;" f
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compileAndCheckShader src/Shader/Compile.hs 162;" f
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compileAndCheckShader src/Shader/Compile.hs 108;" f
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composeNode src/Dodge/Tree/Compose.hs 76;" f
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composeTree src/Dodge/Tree/Compose.hs 47;" f
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computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 640;" f
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@@ -2888,7 +2888,7 @@ copier src/Dodge/Item/Scope.hs 88;" f
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copierItemUpdate src/Dodge/Creature/State.hs 131;" f
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copyItemToFloor src/Dodge/FloorItem.hs 14;" f
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corDoor src/Dodge/Room/Room.hs 385;" f
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cornerList src/Preload/Render.hs 225;" f
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cornerList src/Preload/Render.hs 229;" f
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corpseOrGib src/Dodge/Creature/Update.hs 111;" f
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corridor src/Dodge/Room/Corridor.hs 17;" f
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corridorBoss src/Dodge/LockAndKey.hs 133;" f
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@@ -3252,7 +3252,7 @@ drawCombFilter src/Dodge/Render/Picture.hs 269;" f
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drawCombineInventory src/Dodge/Render/HUD.hs 183;" f
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drawConcurrentMessage src/Dodge/Render/Picture.hs 74;" f
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drawCoord src/Dodge/Debug/Picture.hs 386;" f
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drawCountMod src/Shader.hs 24;" f
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drawCountMod src/Shader.hs 20;" f
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drawCrInfo src/Dodge/Debug.hs 169;" f
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drawCrInfo' src/Dodge/Debug.hs 164;" f
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drawCreature src/Dodge/Render/ShapePicture.hs 71;" f
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@@ -3329,7 +3329,7 @@ drawSelect src/Dodge/Render/Picture.hs 257;" f
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drawSelectionList src/Dodge/Render/List.hs 36;" f
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drawSelectionListBackground src/Dodge/Render/List.hs 52;" f
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drawSelectionSections src/Dodge/SelectionSections/Draw.hs 16;" f
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drawShaderLay src/Shader.hs 10;" f
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drawShaderLay src/Shader.hs 9;" f
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drawShadowsByImportance src/Dodge/Shadows.hs 8;" f
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drawShell src/Dodge/Projectile/Draw.hs 22;" f
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drawShockwave src/Dodge/Shockwave/Draw.hs 6;" f
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@@ -3564,7 +3564,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
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getCrsFromRooms src/Dodge/Room/Tutorial.hs 357;" f
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getCrsFromRooms' src/Dodge/Room/Tutorial.hs 344;" f
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getDebugMouseOver src/Dodge/Update.hs 374;" f
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getDistortions src/Dodge/Render.hs 414;" f
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getDistortions src/Dodge/Render.hs 408;" f
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getEdgesCrossing src/Dodge/Path.hs 37;" f
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getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
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getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
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@@ -3715,7 +3715,7 @@ initWallZoning src/Dodge/Wall/Zone.hs 12;" f
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initialRoomTree src/Dodge/Floor.hs 24;" f
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initialWorld src/Dodge/Initialisation.hs 15;" f
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initialisePlaying src/Sound.hs 77;" f
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initializeGLState src/Preload/Render.hs 246;" f
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initializeGLState src/Preload/Render.hs 250;" f
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initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
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initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f
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initializeTexture2D src/Framebuffer/Update.hs 214;" f
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@@ -4056,11 +4056,11 @@ makePathBetweenPs src/Dodge/Path.hs 87;" f
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makePathUsing src/Dodge/Path.hs 51;" f
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makePoisonExplosionAt src/Dodge/WorldEvent/Explosion.hs 24;" f
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makeSelectionListPictures src/Dodge/Render/List.hs 66;" f
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makeShaderProgram src/Shader/Compile.hs 128;" f
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makeShaderProgram src/Shader/Compile.hs 74;" f
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makeShaderVBO src/Shader/Compile.hs 24;" f
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makeShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 11;" f
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makeShrapnelAt src/Dodge/Payload.hs 24;" f
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makeSourcedShader src/Shader/Compile.hs 61;" f
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makeSourcedShader src/Shader/Compile.hs 54;" f
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makeSpark src/Dodge/Spark.hs 45;" f
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makeSubmenuOption src/Dodge/Menu/OptionType.hs 23;" f
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makeSwitch src/Dodge/LevelGen/Switch.hs 38;" f
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@@ -4560,7 +4560,7 @@ randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
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randsOnCirc src/RandomHelp.hs 127;" f
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randsSpread src/RandomHelp.hs 120;" f
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ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
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rdToVec2s src/Dodge/Render.hs 397;" f
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rdToVec2s src/Dodge/Render.hs 391;" f
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readSaveSlot src/Dodge/Save.hs 45;" f
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recoilAmount src/Dodge/HeldUse.hs 467;" f
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rectNSWE src/Geometry/Polygon.hs 15;" f
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@@ -4804,7 +4804,7 @@ setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
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setRoomInt src/Dodge/Room/Tutorial.hs 91;" f
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setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
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setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
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setShaderSource src/Shader/Compile.hs 175;" f
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setShaderSource src/Shader/Compile.hs 121;" f
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setShadowLimits src/Dodge/Shadows.hs 11;" f
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setSoundVolume src/Sound.hs 157;" f
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setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
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@@ -4813,7 +4813,7 @@ setTiles src/Dodge/Layout.hs 67;" f
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setTreeInts src/Dodge/Room/Tutorial.hs 98;" f
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setViewDistance src/Dodge/Update/Camera.hs 241;" f
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setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
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setViewport src/Dodge/Render.hs 419;" f
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setViewport src/Dodge/Render.hs 413;" f
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setVol src/Dodge/Config.hs 47;" f
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setWindowColor src/Dodge/Render/Walls.hs 32;" f
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setWristShieldPos src/Dodge/Equipment.hs 49;" f
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@@ -4825,14 +4825,10 @@ setupFramebuffer3GivenStencil src/Framebuffer/Setup.hs 62;" f
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setupFramebufferGivenStencil src/Framebuffer/Setup.hs 31;" f
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setupLoop src/Loop.hs 30;" f
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setupShadowFramebuffer src/Framebuffer/Setup.hs 24;" f
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setupVAOUsingVBO src/Shader/Compile.hs 73;" f
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setupVBO src/Shader/Compile.hs 44;" f
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setupVBOVAO src/Shader/Compile.hs 85;" f
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setupVertexAttribPointer src/Shader/Compile.hs 109;" f
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setupVertexAttribs src/Shader/Compile.hs 103;" f
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setupVBO src/Shader/Compile.hs 37;" f
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setupWorldBounds src/Dodge/Layout.hs 116;" f
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sfInvColor src/Dodge/Item/InventoryColor.hs 12;" f
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shaderTypeExt src/Shader/Compile.hs 66;" f
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shaderTypeExt src/Shader/Compile.hs 59;" f
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shapeBounds src/Dodge/Room/Foreground.hs 147;" f
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shapePoints src/Dodge/Room/Foreground.hs 144;" f
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shapeVerxSize src/Shape/Parameters.hs 5;" f
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@@ -5143,7 +5139,7 @@ toBinary src/Dodge/Inventory/SelectionList.hs 141;" f
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toBothLnk src/Dodge/RoomLink.hs 136;" f
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toClosestMultiple src/HelpNum.hs 3;" f
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toColor8 src/Color.hs 148;" f
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toFloatVAs src/Shader/Compile.hs 95;" f
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toFloatVAs src/Shader/Compile.hs 66;" f
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toLabel src/Dodge/Cleat.hs 16;" f
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toMultiset src/Multiset.hs 64;" f
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toOnward src/Dodge/Tree/Compose.hs 101;" f
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@@ -5441,7 +5437,7 @@ vShape src/Dodge/Placement/Instance/LightSource.hs 93;" f
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vToL src/MatrixHelper.hs 56;" f
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vToQuat src/Quaternion.hs 42;" f
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validTerminalCommands src/Dodge/Debug/Terminal.hs 137;" f
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vasTightStride src/Shader/Compile.hs 182;" f
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vasTightStride src/Shader/Compile.hs 128;" f
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vecBetweenSpeed src/Dodge/Base.hs 146;" f
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vecTurnTo src/Dodge/Movement/Turn.hs 19;" f
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vert src/Shader/Data.hs 110;" f
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@@ -5509,7 +5505,7 @@ windowLine src/Dodge/Placement/Instance/Wall.hs 59;" f
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windowXFloat src/Dodge/Data/Config.hs 72;" f
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windowYFloat src/Dodge/Data/Config.hs 74;" f
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withAlpha src/Color.hs 10;" f
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withByteString src/Shader/Compile.hs 211;" f
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withByteString src/Shader/Compile.hs 157;" f
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wlIXsNearCirc src/Dodge/Zoning/Wall.hs 32;" f
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wlIXsNearPoint src/Dodge/Zoning/Wall.hs 22;" f
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wlIXsNearRect src/Dodge/Zoning/Wall.hs 29;" f
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