testing keycode remapping

This commit is contained in:
Ross
2021-03-21 17:49:42 +00:00
parent 4a0546ab3f
commit 3cfbf3dacc
5 changed files with 24 additions and 3 deletions
+2
View File
@@ -19,6 +19,7 @@ import qualified Data.Map as M
import qualified Data.Set as S
import Data.Graph.Inductive.Graph hiding ((&))
import Data.List
import Dodge.KeyEvents (keyremap)
-- defalt datatypes / prototypes {{{
basicWall = Wall { _wlLine = [(0,0),(50,0)]
@@ -222,6 +223,7 @@ basicWorld = World
, _lightSources = IM.empty
, _tempLightSources = [youLight]
, _closeActiveObjects = []
, _remap = keyremap
}
youLight =
-- LS {_lsEff = \w _ p -> (logistic 1 1 1 (d p w * 0.01) )