Initial pass at shadows from level geometry
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+2
-1
@@ -30,6 +30,7 @@ import Dodge.World.Trigger.Data
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import Data.Preload
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import Picture.Data
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import Geometry.Data
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import Polyhedra.Data
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import Sound.Data
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import qualified DoubleStack as DS
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@@ -74,7 +75,7 @@ data World = World
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, _soundQueue :: [(Int,Int16)]
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, _sounds :: M.Map SoundOrigin Sound
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, _decorations :: IM.IntMap Picture
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, _foregroundDecorations :: [Picture]
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, _foregroundDecorations :: [Polyhedra]
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, _corpses :: IM.IntMap (IM.IntMap [Corpse])
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, _clickMousePos :: (Float,Float)
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, _pathGraph :: ~(Gr Point2 Float)
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