Initial pass at shadows from level geometry
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@@ -9,6 +9,7 @@ import Dodge.Render.MenuScreen
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import Geometry
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import Geometry.Data
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import Picture
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import Polyhedra.Data
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--import Dodge.Creature.YourControl
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@@ -29,8 +30,8 @@ worldPictures w = pictures $ concat
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, map drawWallFloor (wallFloorsToDraw w)
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, testPic w
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]
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foregroundPics :: World -> Picture
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foregroundPics = pictures . _foregroundDecorations
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foregroundPics :: World -> [Polyhedra]
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foregroundPics = _foregroundDecorations
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fixedCoordPictures :: World -> Picture
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fixedCoordPictures w = case _menuLayers w of
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