Initial pass at shadows from level geometry

This commit is contained in:
2021-06-29 15:27:26 +02:00
parent 089dcc3f5d
commit 3d16c33d33
20 changed files with 181 additions and 74 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ makeShader
:: String -- ^ First part of the name of the shader
-> [ShaderType] -- ^ Filetype extensions
-> [Int] -- ^ The input vertex sizes
-> PrimitiveMode
-> EPrimitiveMode
-> (RenderType -> [[Float]]) -- ^ Poke strategy: method for creating a list of vertex data to be bound
-> IO FullShader
makeShader s shaderlist sizes pm renStrat = do