diff --git a/src/Dodge/Render.hs b/src/Dodge/Render.hs index 5025c4336..dabb6ed49 100644 --- a/src/Dodge/Render.hs +++ b/src/Dodge/Render.hs @@ -140,8 +140,11 @@ doDrawing' win pdata u = do glDepthMask GL_FALSE glStencilOp GL_KEEP GL_KEEP GL_INCR with 0 $ glClearNamedFramebufferiv (pdata ^. fboBase . _1 . unFBO) GL_STENCIL 0 - -- probably don't want to set the drawbuffer to GL_NONE, but not sure + -- need to set the drawbuffer to none + glDrawBuffer GL_NONE glDrawArrays GL_TRIANGLES 0 (fromIntegral nchs) + withArray [GL_COLOR_ATTACHMENT0,GL_COLOR_ATTACHMENT1,GL_COLOR_ATTACHMENT2] $ + glNamedFramebufferDrawBuffers (pdata ^. fboBase . _1 . unFBO) 3 glDepthMask GL_TRUE --draw floor onto base buffer glUseProgram (pdata ^. floorShader)